Abilities/Powers: Robin originally starts the game with the unique (to her and her future son, Morgan) class and reclass options of Tactician and Grandmaster, which specialises in a balance of magic and strength. Robin will have access to the following skills in Haven:
Ignis: Adds half Magic or Strength stat to the other value when attacking. (This skill is unique to Robin and her offspring.) Rally Spectrum: All stats +4 to all allies within a 3 tile radius for one turn when the Rally command is used. Veteran: Experience gain x 1.5 when paired up. Solidarity: Increases the critical rates and critical evade by 10 to adjacent allies. Galeforce: Allows the user another full action after they defeat an enemy during the user's turn. (For use in Haven this will probably be more along the lines of quicker footworks and raised agility.)
Items/Weapons:
Silver Sword x 1 (30 uses - a basic silver sword) Thoron x 1 (25 uses - powerful thunder magic) Elixir x 1 (3 uses - restores all of the target's HP)
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Ignis: Adds half Magic or Strength stat to the other value when attacking. (This skill is unique to Robin and her offspring.)
Rally Spectrum: All stats +4 to all allies within a 3 tile radius for one turn when the Rally command is used.
Veteran: Experience gain x 1.5 when paired up.
Solidarity: Increases the critical rates and critical evade by 10 to adjacent allies.
Galeforce: Allows the user another full action after they defeat an enemy during the user's turn. (For use in Haven this will probably be more along the lines of quicker footworks and raised agility.)
Items/Weapons:
Silver Sword x 1 (30 uses - a basic silver sword)
Thoron x 1 (25 uses - powerful thunder magic)
Elixir x 1 (3 uses - restores all of the target's HP)