Character Name: Ib (no last name) Canon: Ib Canon Point: End of game, "Promise of Reunion" ending Background/History:Here and Here. Personality: Ib is nine years old, but already very independent for her age. At the very beginning of the game, she strikes off on her own to explore the art gallery, and spends the first part in the dark gallery alone until she meets Garry. Even when they begin travelling together, Ib doesn't abandon her self-sufficient nature to lean on him; instead, she and Garry become a team who support each other.
There is a degree of stoicism to Ib in that she deals with the horrors of the art gallery unflinchingly. There's no in-game reaction. Where Garry lashes out at the world that's trying to kill him (like kicking the mannequin head or the doll), Ib deals with everything calmly. It's only after Ib begins travelling with Garry -- after she has found someone to help her -- that we see her succumbing to everything that's going on around her, culminating in her fainting.
Ib is, in general, a rather quiet and well-behaved child. Being a more traditional RPG protagonist, she has no dialogue except for the choices when talking to other characters, and the inferred dialogue from various parts of the game (such as when she asks her mom to let her roam the gallery alone). The "Promise of Reunion" ending does require extensive conversing with Garry, but most of this is one-sided, with Ib offering two- or three-word phrases in response.
Though there isn't much given in regards to Ib's home life or family, much can be inferred about her personal life. Her family appears to be high-class and cultured, being able to afford tickets to a large-scale art exhibition. Garry also comments on the quality of Ib's clothes and her lace handkerchief, both likely expensive items. Ib is unable to read many negative words or words associated with death ("Hell", "isolation", and "wariness" are among the many words she doesn't know). She also assumes that Garry is "sleeping" if she finds herself in an ending where he dies. Though nine is an age where one might already have been acquainted with death or other hardships, Ib appears to still be unaware of these.
Character: Ib // Canon: Ib // Reserved
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Other Characters Played: None
Preferred Apartment: #3.004
Character Name: Ib (no last name)
Canon: Ib
Canon Point: End of game, "Promise of Reunion" ending
Background/History: Here and Here.
Personality: Ib is nine years old, but already very independent for her age. At the very beginning of the game, she strikes off on her own to explore the art gallery, and spends the first part in the dark gallery alone until she meets Garry. Even when they begin travelling together, Ib doesn't abandon her self-sufficient nature to lean on him; instead, she and Garry become a team who support each other.
There is a degree of stoicism to Ib in that she deals with the horrors of the art gallery unflinchingly. There's no in-game reaction. Where Garry lashes out at the world that's trying to kill him (like kicking the mannequin head or the doll), Ib deals with everything calmly. It's only after Ib begins travelling with Garry -- after she has found someone to help her -- that we see her succumbing to everything that's going on around her, culminating in her fainting.
Ib is, in general, a rather quiet and well-behaved child. Being a more traditional RPG protagonist, she has no dialogue except for the choices when talking to other characters, and the inferred dialogue from various parts of the game (such as when she asks her mom to let her roam the gallery alone). The "Promise of Reunion" ending does require extensive conversing with Garry, but most of this is one-sided, with Ib offering two- or three-word phrases in response.
Though there isn't much given in regards to Ib's home life or family, much can be inferred about her personal life. Her family appears to be high-class and cultured, being able to afford tickets to a large-scale art exhibition. Garry also comments on the quality of Ib's clothes and her lace handkerchief, both likely expensive items. Ib is unable to read many negative words or words associated with death ("Hell", "isolation", and "wariness" are among the many words she doesn't know). She also assumes that Garry is "sleeping" if she finds herself in an ending where he dies. Though nine is an age where one might already have been acquainted with death or other hardships, Ib appears to still be unaware of these.