Margot’s beginnings weren’t humble -- they were downright crap. Her mother was the daughter of a baker and her father was one in a long line of farmers in the sleepy rural town of Dunhill. Margot was part of a set of twins, the older of the two by three minutes and by far the healthier, her poor sister Nadia having all sorts of complications throughout their young childhood.
Their mother died during childbirth and their father ditched the girls in an orphanage, still denying that they were his. The two girls grew up without knowing a thing about their parents and only having each other.
At around the age of five, they began to display an unusual ability for magic (or weaving, as it’s more widely known). In their world, magic is not uncommon; what’s uncommon is not having it, but the pair seemed to have the ability in a rather high abundance for their age. Not wanting the orphanage to catch on fire (Margot was rather attracted to that element at an early age, oops), the Sisters of St Thalia, patron saint of protection, sent them off to the city of Haven, one of the continent’s magical hotspots. The city housed the main operations for the Witch’s Guild, as well as the University of Magic and one of the more renowned families of weaving, the House of Halloran.
Margot and Nadia were shipped off to the Witches’ Guild, a school that takes girls of any age to help train them up properly in the art of weaving. Things had begun swimmingly for the girls -- they were learning in a structured environment, free to light things on fire at will, and were slowly making friends, but over the next couple of years, things started to take a turn south.
Nadia had always been the weaker of the two, succumbing easily to illness. She had never been a healthy as a baby and the Sisters at the orphanage had had a hard time taking care of her. For a while, she had been chugging along quite well until it was discovered that she had developed consumption and was slowly dying. Margot, of course, was devastated and this caused her to withdraw from those she had been opening up to and making friends with. Nadia was her sister, her other half, and she was going to lose her. There had been many medical advances in magic, but nothing that could stop a disease like that and necromancy was a huge no, Nadia refusing to even think of it as it went against all natural laws. The poor girl had been given a death sentence and there was nothing that Margot could do to help.
Days, weeks, then months passed and things seemed to return to some form of normalcy. Nadia was sick, yes, but other than fits of coughing that increased over time, she seemed fine. It was almost easy to forget that she was dying.
At around the age of eleven, the two had a scare when it seemed that it was indeed Nadia’s time. Her sister coming so close to death made Margot shut off from people around her more and it was then that she began to focus more on her studies. While her abilities increased and Nadia got better, Margot burned all of the relationships that she had. Nadia became the more outgoing twin, Margot usually choosing to look surly behind her, and when they turned thirteen and the time for apprenticeship elsewhere was had, it was Nadia that talked them into being taught by Charlotte Halloran, the current lady of the most affluent weaving house in the city.
After the girls graduate their apprenticeship with Charlotte at sixteen and have their falling out, Margot makes to leave permanently out of anger. She takes a job on a trading ship weaving the wind into the sails.
By doing so, this allows her the opportunity to travel, and Margot takes it happily, spending the next two years either jumping from ship to ship in order to go to new places or exploring the continents, islands, and cities that the ships take port in.
During this two years, back in Eridian, a small scale civil war has slowly been growing between the humans and the weavers. The humans, possessing no magic and thus considered to be second class citizens, are rebelling for better rights while the weavers are working hard to crush them and put them back in their place. While it has little effect on her now, it will have a much bigger one on her later.
Margot finally returns to Eridian, having become homesick from being away for so long and wishing to explore the wonders that her own home has to offer. Unfortunately, this leads her to her future husband, Ahmleth the Lindworm Prince.
In a rural town, a dragon has been terrorizing the townspeople under the assumption from a an old witch that should he find someone to love, then he will be able to take on a human form permanently, something that he had lost a long time ago. Every other night, he takes a young maiden, makes her his wife, then devours her when the curse is not immediately lifted.
Headstrong and lacking in the common sense department, Margot decides that she’s going to defeat this dragon. On the advice of the same witch woman, she offers herself up as his bride. On their wedding night, she comes to him dressed in every bit of clothing that she owns and tells him that for each piece she removes, he must shed a layer of skin. They do so and when Margot gets down to nothing, Ahmleth has shed away the last of his skin and a single article of clothing made of scales, that which would give him the power to shift shape, and is revealed to be human.
Ahmleth falls in love instantly, breaking the curse, and to keep up the charade, they consummate the marriage. In the morning, Margot leaves before he wakes, taking the dragon skin with her as a giant fuck you for eating all of those other girls. Enraged, he tries to chase after her, only to have her elude him time and time again.
For some months she keeps on the move before realizing, shit, maybe they should have used some form of protection that night. Good going. Having nowhere to go, Margot shows up on her sister’s doorstep one night looking for help. The two reconnect, realizing how stupid their fight was, and not long after, Margot has Sebastian. Not wanting anything to do with the kid and lacking any sort of mothering instinct whatsoever, she foists the child off to Nadia, who happily takes him. (And later, she never once acknowledges him as her biological child, viewing him simply as her nephew and liking it that way.)
It’s not long after that she blows back out of town, but keeps up correspondence with her sister, stopping by to visit her, her brother-in-law, and niece and nephew when she can.
Shortly after that, she meets who will simultaneously become the love and bane of her life, Sasha. While exploring some wooded area, she runs across a young woman being attacked by a golem, a product of some weaver soldiers. Margot fights them off bravely and takes down the golem, but not before losing one of her eyes for her effort.
Sasha, a human girl and daughter to the leader of the Resistance, drags her back to their camp in order to nurse her back to help. The two bond instantly and a romance starts to bud. Something of an outcast herself, what with being openly gay, Margot joins the Resistance to help fight for better human rights, doing mostly minor spy work once she heals.
The war heats up over the next couple of years and Margot shifts gear into more soldier work, the injury and lack of illusion skills making spy work hard under the increased scrutiny. She and Sasha are no longer together, but remain tentative friends, Margot often protecting the other woman and acting as bodyguard when needed.
Through this, she has limited contact with Nadia and her family (for their safety), but sends them encrypted letters when she can to let them know that she’s okay and how things are going.
Not long after, Margot receives some news from home. Nadia is pregnant. Again, and this time it doesn’t look good. She manages to return to Haven, arguing with her sister (sister’s husband on her side) that this will kill her, the doctors have even said so and not to go through with it. Nadia argues that even though her life is coming to end, she can at least do something for the new life inside of her and there’s no changing her mind.
Sure enough, the baby, Winnifred, is born and Nadia dies the same night leaving behind a devastated family.
Margot is a wreck from that point onward, throwing herself more fully into the war. The baby Nadia had? Human. Fully and completely. If Nadia was willing to give up her life so that the child could live instead, then Margot would be damned if the kid couldn’t live a normal life like so many others.
Previous Game History: While Margot was previously played over at mayfield_rpg, she will not be retaining any of her memories from that place. I do want to note that since a couple of players are bringing their characters over from there with their memories intact, they are more than welcome to remember her!
margot sullivan | original character | not reserved | 1/2
Contact Info:
plurk || lesgrenouilles
dw ||
Other Characters Played: None
Preferred Apartment: None
Character Name: Margot Sullivan
Background/History:
World Information
Margot’s beginnings weren’t humble -- they were downright crap. Her mother was the daughter of a baker and her father was one in a long line of farmers in the sleepy rural town of Dunhill. Margot was part of a set of twins, the older of the two by three minutes and by far the healthier, her poor sister Nadia having all sorts of complications throughout their young childhood.
Their mother died during childbirth and their father ditched the girls in an orphanage, still denying that they were his. The two girls grew up without knowing a thing about their parents and only having each other.
At around the age of five, they began to display an unusual ability for magic (or weaving, as it’s more widely known). In their world, magic is not uncommon; what’s uncommon is not having it, but the pair seemed to have the ability in a rather high abundance for their age. Not wanting the orphanage to catch on fire (Margot was rather attracted to that element at an early age, oops), the Sisters of St Thalia, patron saint of protection, sent them off to the city of Haven, one of the continent’s magical hotspots. The city housed the main operations for the Witch’s Guild, as well as the University of Magic and one of the more renowned families of weaving, the House of Halloran.
Margot and Nadia were shipped off to the Witches’ Guild, a school that takes girls of any age to help train them up properly in the art of weaving. Things had begun swimmingly for the girls -- they were learning in a structured environment, free to light things on fire at will, and were slowly making friends, but over the next couple of years, things started to take a turn south.
Nadia had always been the weaker of the two, succumbing easily to illness. She had never been a healthy as a baby and the Sisters at the orphanage had had a hard time taking care of her. For a while, she had been chugging along quite well until it was discovered that she had developed consumption and was slowly dying. Margot, of course, was devastated and this caused her to withdraw from those she had been opening up to and making friends with. Nadia was her sister, her other half, and she was going to lose her. There had been many medical advances in magic, but nothing that could stop a disease like that and necromancy was a huge no, Nadia refusing to even think of it as it went against all natural laws. The poor girl had been given a death sentence and there was nothing that Margot could do to help.
Days, weeks, then months passed and things seemed to return to some form of normalcy. Nadia was sick, yes, but other than fits of coughing that increased over time, she seemed fine. It was almost easy to forget that she was dying.
At around the age of eleven, the two had a scare when it seemed that it was indeed Nadia’s time. Her sister coming so close to death made Margot shut off from people around her more and it was then that she began to focus more on her studies. While her abilities increased and Nadia got better, Margot burned all of the relationships that she had. Nadia became the more outgoing twin, Margot usually choosing to look surly behind her, and when they turned thirteen and the time for apprenticeship elsewhere was had, it was Nadia that talked them into being taught by Charlotte Halloran, the current lady of the most affluent weaving house in the city.
After the girls graduate their apprenticeship with Charlotte at sixteen and have their falling out, Margot makes to leave permanently out of anger. She takes a job on a trading ship weaving the wind into the sails.
By doing so, this allows her the opportunity to travel, and Margot takes it happily, spending the next two years either jumping from ship to ship in order to go to new places or exploring the continents, islands, and cities that the ships take port in.
During this two years, back in Eridian, a small scale civil war has slowly been growing between the humans and the weavers. The humans, possessing no magic and thus considered to be second class citizens, are rebelling for better rights while the weavers are working hard to crush them and put them back in their place. While it has little effect on her now, it will have a much bigger one on her later.
Margot finally returns to Eridian, having become homesick from being away for so long and wishing to explore the wonders that her own home has to offer. Unfortunately, this leads her to her future husband, Ahmleth the Lindworm Prince.
In a rural town, a dragon has been terrorizing the townspeople under the assumption from a an old witch that should he find someone to love, then he will be able to take on a human form permanently, something that he had lost a long time ago. Every other night, he takes a young maiden, makes her his wife, then devours her when the curse is not immediately lifted.
Headstrong and lacking in the common sense department, Margot decides that she’s going to defeat this dragon. On the advice of the same witch woman, she offers herself up as his bride. On their wedding night, she comes to him dressed in every bit of clothing that she owns and tells him that for each piece she removes, he must shed a layer of skin. They do so and when Margot gets down to nothing, Ahmleth has shed away the last of his skin and a single article of clothing made of scales, that which would give him the power to shift shape, and is revealed to be human.
Ahmleth falls in love instantly, breaking the curse, and to keep up the charade, they consummate the marriage. In the morning, Margot leaves before he wakes, taking the dragon skin with her as a giant fuck you for eating all of those other girls. Enraged, he tries to chase after her, only to have her elude him time and time again.
For some months she keeps on the move before realizing, shit, maybe they should have used some form of protection that night. Good going. Having nowhere to go, Margot shows up on her sister’s doorstep one night looking for help. The two reconnect, realizing how stupid their fight was, and not long after, Margot has Sebastian. Not wanting anything to do with the kid and lacking any sort of mothering instinct whatsoever, she foists the child off to Nadia, who happily takes him. (And later, she never once acknowledges him as her biological child, viewing him simply as her nephew and liking it that way.)
It’s not long after that she blows back out of town, but keeps up correspondence with her sister, stopping by to visit her, her brother-in-law, and niece and nephew when she can.
Shortly after that, she meets who will simultaneously become the love and bane of her life, Sasha. While exploring some wooded area, she runs across a young woman being attacked by a golem, a product of some weaver soldiers. Margot fights them off bravely and takes down the golem, but not before losing one of her eyes for her effort.
Sasha, a human girl and daughter to the leader of the Resistance, drags her back to their camp in order to nurse her back to help. The two bond instantly and a romance starts to bud. Something of an outcast herself, what with being openly gay, Margot joins the Resistance to help fight for better human rights, doing mostly minor spy work once she heals.
The war heats up over the next couple of years and Margot shifts gear into more soldier work, the injury and lack of illusion skills making spy work hard under the increased scrutiny. She and Sasha are no longer together, but remain tentative friends, Margot often protecting the other woman and acting as bodyguard when needed.
Through this, she has limited contact with Nadia and her family (for their safety), but sends them encrypted letters when she can to let them know that she’s okay and how things are going.
Not long after, Margot receives some news from home. Nadia is pregnant. Again, and this time it doesn’t look good. She manages to return to Haven, arguing with her sister (sister’s husband on her side) that this will kill her, the doctors have even said so and not to go through with it. Nadia argues that even though her life is coming to end, she can at least do something for the new life inside of her and there’s no changing her mind.
Sure enough, the baby, Winnifred, is born and Nadia dies the same night leaving behind a devastated family.
Margot is a wreck from that point onward, throwing herself more fully into the war. The baby Nadia had? Human. Fully and completely. If Nadia was willing to give up her life so that the child could live instead, then Margot would be damned if the kid couldn’t live a normal life like so many others.
Previous Game History: While Margot was previously played over at