While Hiro might seem an awesome silent protagonist, he's far from being perfect. While he usually does look calm, it can be just a poker face at times. Deep down, there's plenty of conflict going on in his head (ex: Where to go next, who to save next, if he should meet this person or not, etc.), but he tends to keep it all to himself. However, he is capable of asking other people for their own opinions before forming an opinion of his own. Then there are some dialogue choices where Hiro can sound hesitant into jumping in dangerous situations or even deciding on running away from a problem. And then, he's capable of complaining sometimes after a super tough mission. One example would be the Mizar boss battle; he can flat out say that it was the "worst thing ever". Also he seems to be hasty with jumping to conclusions sometimes. For example, in a scene where Io is helping out a young boy, Hiro can misinterpret the whole thing as flirting and Io will get insulted. While he can be sharp and knowledgeable, there are moments where he can be wrong with making a choice. Some more of his darker sides can show that he can be forceful on making others decide on what they should do or he makes the call for them right on the spot regardless of their own opinions on the matter. Depending on the person, they could be crying their heart out and he'll tell them to suck it up and go to fight. Or he'll laugh at someone who gets scolded and make fun of them. An example of this was in a scene with Makoto where she gets chewed out by Yamato and he's given the choice to laugh at her. Overall, his blunt honesty can make him seem to be pretty insensitive toward others. He's not always the best guy who can read the mood or people's emotions to know what they're thinking. This can make or break his relationships for important events later on.
Hiro is even capable of being manipulative towards others at times. And this is one of the reasons why Yamato (the leader of JPs) can warm up to him so quickly. Yamato is not the nicest person in the world, but he still makes for a great leader and tactician. Because of this, Hiro listens out for his decisions and follows them more or less. He doesn't always know what's going on, so he can sometimes latch to a person who seems to be more knowledgeable on the situation. However, the difference between Hiro and Yamato is the fact that Hiro can actually show compassion and empathy towards people. This is another reason why people who lack those skills can become fond of Hiro as well. This can be a double-edged sword with Hiro being able to befriend all kinds of people (despite them having good or bad intentions) and that can get him into danger if he's not too careful with choosing who he befriends and who to stay away from. And on another note, Hiro tries to stay neutral with others whenever there is a problem that arises. This can mean that he can come off as a people pleaser at times. However, if there's something that he doesn't agree with, then he'll let his thoughts be known. Usually, he's the only one who can cool down an argument between friends and he does realize that he can't try and please everyone anymore. He'll have to choose a side that determines the fate of the world and whatever side he picks will mean that he has to fight against his former friends.
And one of the most important things to Hiro is friendship. They're his greatest strength and his greatest weakness. With friends, he's strong enough to overcome anything. But without them, he can't overcome fate or whatever the universe has to throw at him. Not to mention, he really enjoys getting to know people and helping them through their problems. But you can say he gets WEAKER without having other people's supporting him in return and vica versa. The stronger his bonds are, the stronger he feels. Even in the last day of the game, Hiro still forgives the friends that fought against him and even asks them to join his side despite the conflicting ideals that they have. Which shows that he can very forgiving towards those who turn against him. However, it's not impossible for him to hold a grudge over something trivial. Overall, Hiro is one of your 'social chameleon' types who ends up helping others learn something new about themselves and gives them new founded determination to face their problems. He does have his ups and his downs, but he's That One Guy that you can rely on when the situation is truly rough.
Abilities/Powers: Hiro's main source of abilities comes from his COMP which is his cellphone that has a Demon Summoning app. This basically means that instead of making a magical circle or using some ritual to summon a demon, the COMP can instantly summon demons to a person's side and pack them away as data after a contract is forged. Hiro can carry up 16~20+ Demons in his COMP, but he will only need two for game restraints and in battles.
The COMP can also allow Hiro to use magic spells or physical techniques in the middle of a fight. Also, he can use secondary skills to equip to himself before a fight begins. And whenever Hiro defeats an opponent (demon or human), he can copy a skill from them and use it for himself if needed. This is known as the "Skill Crack".
And also, the COMP can allow Hiro to see "Death Clips" of people who are set to die in random videos from the Nicaea administrator. This can allow Hiro to defy fate and save someone who's doomed to die if he wants. Usually, these are completely random, so this probably won't come up in-game unless there was a personal plot discussed between a player and I.
And finally, using the COMP can allow Hiro to use the "Demon Auction" to buy demons or use the "Cathedral of Shadows" that allows him fuse demons together to make stronger ones, but that won't be needed around here.
Since he's only allowed to bring two demons, he will only be able to summon Titania and Oberon to help him in battles.
Meanwhile, Hiro's skills are: Drain HP/MP: 1 Foe Maragidyne - High Fire Damage: All Foes Force Dance - 2-5 Force Attacks: Random Foes. High Change to KO stoned foe. Anti-Most - Damage taken -50% (Physical Attacks and Almighty unaffected) Phys Repel - Reflect Phys Attacks Life Stream - Maximum HP up 50% Blitzkrieg - Physical and Magic damage up 25%
Of course, Hiro isn't completely invincible. He can still become exhausted if he uses too many physical skills or run out of magical power if he uses too many magical ones. Then he can still be beaten into submission or even death if the opponent is strong enough. Skills like Phys Repel aren't always effective in the middle of a battle.
Hiro Kageyama | Devil Survivor 2 | Not Reserved 2/3
Hiro is even capable of being manipulative towards others at times. And this is one of the reasons why Yamato (the leader of JPs) can warm up to him so quickly. Yamato is not the nicest person in the world, but he still makes for a great leader and tactician. Because of this, Hiro listens out for his decisions and follows them more or less. He doesn't always know what's going on, so he can sometimes latch to a person who seems to be more knowledgeable on the situation. However, the difference between Hiro and Yamato is the fact that Hiro can actually show compassion and empathy towards people. This is another reason why people who lack those skills can become fond of Hiro as well. This can be a double-edged sword with Hiro being able to befriend all kinds of people (despite them having good or bad intentions) and that can get him into danger if he's not too careful with choosing who he befriends and who to stay away from. And on another note, Hiro tries to stay neutral with others whenever there is a problem that arises. This can mean that he can come off as a people pleaser at times. However, if there's something that he doesn't agree with, then he'll let his thoughts be known. Usually, he's the only one who can cool down an argument between friends and he does realize that he can't try and please everyone anymore. He'll have to choose a side that determines the fate of the world and whatever side he picks will mean that he has to fight against his former friends.
And one of the most important things to Hiro is friendship. They're his greatest strength and his greatest weakness. With friends, he's strong enough to overcome anything. But without them, he can't overcome fate or whatever the universe has to throw at him. Not to mention, he really enjoys getting to know people and helping them through their problems. But you can say he gets WEAKER without having other people's supporting him in return and vica versa. The stronger his bonds are, the stronger he feels. Even in the last day of the game, Hiro still forgives the friends that fought against him and even asks them to join his side despite the conflicting ideals that they have. Which shows that he can very forgiving towards those who turn against him. However, it's not impossible for him to hold a grudge over something trivial. Overall, Hiro is one of your 'social chameleon' types who ends up helping others learn something new about themselves and gives them new founded determination to face their problems. He does have his ups and his downs, but he's That One Guy that you can rely on when the situation is truly rough.
Abilities/Powers:
Hiro's main source of abilities comes from his COMP which is his cellphone that has a Demon Summoning app. This basically means that instead of making a magical circle or using some ritual to summon a demon, the COMP can instantly summon demons to a person's side and pack them away as data after a contract is forged. Hiro can carry up 16~20+ Demons in his COMP, but he will only need two for game restraints and in battles.
The COMP can also allow Hiro to use magic spells or physical techniques in the middle of a fight. Also, he can use secondary skills to equip to himself before a fight begins. And whenever Hiro defeats an opponent (demon or human), he can copy a skill from them and use it for himself if needed. This is known as the "Skill Crack".
And also, the COMP can allow Hiro to see "Death Clips" of people who are set to die in random videos from the Nicaea administrator. This can allow Hiro to defy fate and save someone who's doomed to die if he wants. Usually, these are completely random, so this probably won't come up in-game unless there was a personal plot discussed between a player and I.
And finally, using the COMP can allow Hiro to use the "Demon Auction" to buy demons or use the "Cathedral of Shadows" that allows him fuse demons together to make stronger ones, but that won't be needed around here.
Since he's only allowed to bring two demons, he will only be able to summon Titania and Oberon to help him in battles.
Meanwhile, Hiro's skills are:
Drain HP/MP: 1 Foe
Maragidyne - High Fire Damage: All Foes
Force Dance - 2-5 Force Attacks: Random Foes. High Change to KO stoned foe.
Anti-Most - Damage taken -50% (Physical Attacks and Almighty unaffected)
Phys Repel - Reflect Phys Attacks
Life Stream - Maximum HP up 50%
Blitzkrieg - Physical and Magic damage up 25%
Of course, Hiro isn't completely invincible. He can still become exhausted if he uses too many physical skills or run out of magical power if he uses too many magical ones. Then he can still be beaten into submission or even death if the opponent is strong enough. Skills like Phys Repel aren't always effective in the middle of a battle.