Background/History:Bam Personality: Clay is a smarmy ass, but he’s seen some shit, so it’s pretty understandable. His snark and all-around callous attitude is a defense mechanism, more or less. Beyond that, he’s prone to depression because a) his life sucked and b) he can’t even get any peace even though he’s fuckin’ dead, a fact which he pokes fun at when he gets the opportunity. He's prone to mood swings, one minute being a snarky jerkass, the next he's ready to kill something, and the next he's curled up in a corner crying, in about any combination possible, which is what makes him seem so unsettling most of the time. It's that obvious mental imbalance that makes him seem untrustworthy.
He's deeply devoted to the Assassin order, despite them sending him down the road of insanity and suicide and AI-dom. And even post-mortem, he was doing what he could to help Desmond with his duty as Chosen One. Even though he is incredibly bitter that he ended up dying, and would love to take it back so he didn't, Clay puts helping to keep the world from ending on a slightly higher level of importance than keeping his own life.
He’s also very paranoid, and prone to speaking in cyphers and code and weird riddles because then the government can’t track him. And by the government I mostly just mean Abstergo and the Templars, but it's honestly the same thing considering we're talking about a conspiracy theorist here. ...A conspiracy theorist who happens to be right, but a paranoid head case nonetheless.
It's also worth mentioning that Clay is very, very smart and very, very aware of this fact. His day job was a software engineer, which undoubtedly helped him hack into the Animus and upload his own brain onto the damn thing. He also knows an ungodly amount of languages and historical funfacts thanks to his several month long run at Abstergo. And astronomy. He knows his space. He doesn't hold his intellect too high over people's heads usually, and he holds street smarts and innate knowledge in higher regard than book learnin' despite being something of a walking encyclopedia himself. However, he's not above calling someone an idiot when they manage to be completely stupid in a practical sense (spoilers: that someone is usually Desmond).
Basically, he's a desperate, bitter, obsessive man who acts just creepy enough that it's kind of inevitable that his loyalties get called into question. Or at least that people wonder just where his head’s at.
Abilities/Powers: - The main weird ability he has is Eagle Vision, which he got through the Bleeding Effect because of his time in the Animus. It is, essentially the ability to look at someone and determine whose side they’re on. Enemies will glow red, allies will glow blue, targets - whether assassination targets or just someone the user is supposed to find or follow - will glow gold, and information or hiding places or things of that nature will glow white. However, it's not perfect 100% of the time. If the user truly believes an enemy to actually be an ally, then they will still glow blue. In Clay's case, because of his paranoia, everyone other than people he already knows are on his side are more than likely going to be red anyway.
- Freerunning. Like all Assassins, Clay is hella adept at parkour and can essentially scale any building assuming it's not just straight up impossible to climb.
- Hand-to-hand combat. Between his more standard training and spending such a long time in the Animus, he can defend himself pretty well.
Items/Weapons: The clothes on his back and a ballpoint pen.
Clay Kaczmarek | Assassin's Creed | Not Reserved
Personality:
Clay is a smarmy ass, but he’s seen some shit, so it’s pretty understandable. His snark and all-around callous attitude is a defense mechanism, more or less. Beyond that, he’s prone to depression because a) his life sucked and b) he can’t even get any peace even though he’s fuckin’ dead, a fact which he pokes fun at when he gets the opportunity. He's prone to mood swings, one minute being a snarky jerkass, the next he's ready to kill something, and the next he's curled up in a corner crying, in about any combination possible, which is what makes him seem so unsettling most of the time. It's that obvious mental imbalance that makes him seem untrustworthy.
He's deeply devoted to the Assassin order, despite them sending him down the road of insanity and suicide and AI-dom. And even post-mortem, he was doing what he could to help Desmond with his duty as Chosen One. Even though he is incredibly bitter that he ended up dying, and would love to take it back so he didn't, Clay puts helping to keep the world from ending on a slightly higher level of importance than keeping his own life.
He’s also very paranoid, and prone to speaking in cyphers and code and weird riddles because then the government can’t track him. And by the government I mostly just mean Abstergo and the Templars, but it's honestly the same thing considering we're talking about a conspiracy theorist here. ...A conspiracy theorist who happens to be right, but a paranoid head case nonetheless.
It's also worth mentioning that Clay is very, very smart and very, very aware of this fact. His day job was a software engineer, which undoubtedly helped him hack into the Animus and upload his own brain onto the damn thing. He also knows an ungodly amount of languages and historical funfacts thanks to his several month long run at Abstergo. And astronomy. He knows his space. He doesn't hold his intellect too high over people's heads usually, and he holds street smarts and innate knowledge in higher regard than book learnin' despite being something of a walking encyclopedia himself. However, he's not above calling someone an idiot when they manage to be completely stupid in a practical sense (spoilers: that someone is usually Desmond).
Basically, he's a desperate, bitter, obsessive man who acts just creepy enough that it's kind of inevitable that his loyalties get called into question. Or at least that people wonder just where his head’s at.
Abilities/Powers:
- The main weird ability he has is Eagle Vision, which he got through the Bleeding Effect because of his time in the Animus. It is, essentially the ability to look at someone and determine whose side they’re on. Enemies will glow red, allies will glow blue, targets - whether assassination targets or just someone the user is supposed to find or follow - will glow gold, and information or hiding places or things of that nature will glow white. However, it's not perfect 100% of the time. If the user truly believes an enemy to actually be an ally, then they will still glow blue. In Clay's case, because of his paranoia, everyone other than people he already knows are on his side are more than likely going to be red anyway.
- Freerunning. Like all Assassins, Clay is hella adept at parkour and can essentially scale any building assuming it's not just straight up impossible to climb.
- Hand-to-hand combat. Between his more standard training and spending such a long time in the Animus, he can defend himself pretty well.
Items/Weapons: The clothes on his back and a ballpoint pen.