Character Name: Artis Cousland, Also known simply as 'The Grey Warden'. Canon: Dragon Age: Origins Background/History:Here, with a more in depth look at the choices presented here. Summary: Sided with Mages, destroyed the Anvil of the Void, lifted the curse from werewolves and allied with Dalish Elves, saved Connor, spared Loghain's life, and made the ultimate sacrifice. Previous Game History: Taken from Hellpointe and Abax. Hellpointe proved to be a rude awakening for the stuck up Cousland, who for the most part was well used to having her orders followed to a tee and therefore everything being under control. Not so in Bell Pointe, where a disasterous incident with the resident cannibal in the woods resulted in a badly bruised arm, a snapped sword, and temporary muteness. Her time spent there forced her to realize that a leader, no matter how good at their job, could achieve nothing alone. And so she set about making allies and networks of aquaintences. Hope Estheim, Snow Villiers, Travis Touchdown, Chris Redfield, and Henry Cooldown are but a few people she really learned to trust.
As for Abax, Cousland was much worse off than before - having died in Canon shortly before being dropped into the city of night. The same lessons were learned here as well - make friends, or die alone. For a time Cousland was graced with the presence of several others from Ferelden - namely the Hawke family as well as Zevran Arainai, her most trusted friend. She was also taken in as an apprentice with the Brotherhood of Assassins, mentored by Francesco Vecellio for a short span of time before his disappearance. Unfortunately she wasn't terribly good at the skills required (I.e. anything that needed agility and sure-footedness) and gave up on actually becoming a true Assassin. For the most part she was on good terms with the Brotherhood and learned much about teamwork from Altair, as well as offering heavy support in combat where the others weren't able to weather physical damage quite as skillfully as she.
Grey Warden Cousland || Dragon Age: Origins || Reserved
Contact Info: Plurk - Macabreclamor, AIM - Witcardsnribbons
Other Characters Played: N/A
Preferred Apartment: None. (But preferably rooming with Hope Estheim.)
Character Name: Artis Cousland, Also known simply as 'The Grey Warden'.
Canon: Dragon Age: Origins
Background/History: Here, with a more in depth look at the choices presented here.
Summary:
Sided with Mages, destroyed the Anvil of the Void, lifted the curse from werewolves and allied with Dalish Elves, saved Connor, spared Loghain's life, and made the ultimate sacrifice.
Previous Game History: Taken from Hellpointe and Abax.
Hellpointe proved to be a rude awakening for the stuck up Cousland, who for the most part was well used to having her orders followed to a tee and therefore everything being under control. Not so in Bell Pointe, where a disasterous incident with the resident cannibal in the woods resulted in a badly bruised arm, a snapped sword, and temporary muteness. Her time spent there forced her to realize that a leader, no matter how good at their job, could achieve nothing alone. And so she set about making allies and networks of aquaintences. Hope Estheim, Snow Villiers, Travis Touchdown, Chris Redfield, and Henry Cooldown are but a few people she really learned to trust.
As for Abax, Cousland was much worse off than before - having died in Canon shortly before being dropped into the city of night. The same lessons were learned here as well - make friends, or die alone. For a time Cousland was graced with the presence of several others from Ferelden - namely the Hawke family as well as Zevran Arainai, her most trusted friend. She was also taken in as an apprentice with the Brotherhood of Assassins, mentored by Francesco Vecellio for a short span of time before his disappearance. Unfortunately she wasn't terribly good at the skills required (I.e. anything that needed agility and sure-footedness) and gave up on actually becoming a true Assassin. For the most part she was on good terms with the Brotherhood and learned much about teamwork from Altair, as well as offering heavy support in combat where the others weren't able to weather physical damage quite as skillfully as she.