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Haven Mods ([personal profile] havenmods) wrote2015-01-02 10:23 pm
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Applications Three


APPLICATIONS ARE CLOSED!
RESERVATIONS ARE OPENED!

NOTE: APPLICATIONS WILL NOT BE ACCEPTED OR PROCESSED FOR APRIL, DUE TO A CURRENT DISCUSSION ON THE GAME'S FUTURE.
RESERVATIONS WILL REMAIN OPEN FOR A LONGER PERIOD.
MAY APPLICATION CYCLE WILL BE POSTED HERE AS SOON AS IT IS DETERMINED.


We're so glad you're thinking of joining us in Haven, where we are all safe.

In order to apply for a canon character, please fill out the information below and post it in a comment in this entry. For an OC, please apply using the OC information. Please do not link to applications, all applications must be posted here. Please do not delete your applications; if you do not want it to be seen, you can request for it to be screened after a decision is made.

You may apply for two characters every application round, to a total of six characters. Only two of these may be from the same canon, and they cannot be too familiar with one another. Please make sure to mark the header of your comment(s) with RESERVED or NOT RESERVED, as well as the character name and canon. App challenges are not allowed currently.

Try to remember spelling and grammar are important, and in app length quality and not quantity is what matters. All parts of the application must be your own work, plagiarism will not be tolerated, though you are welcome to reuse your own old applications.

If you are asked for revisions, please don't panic! It doesn't mean the mods don't like you, only that we probably need more information before making a decision. If you are asked for revisions, you will have one week to supply them.

Applications are open on a monthly cycle, where they will be opened on the second Friday of every month for a week, and then processed on the third Friday of the month, before being closed again.

We now have a test drive community at [community profile] haventest which is continuously open. Posts there may be used in lieu of a sample in the application. You may also link posts, logs, or threads from other games and memes in lieu of samples, though we ask that they be no more than one year old. As of November 22nd 2014, samples cannot be "where am I" intro posts. The reason for this is that we often find it hard to gauge characterization from those, as most people when immediately in a new surrounding are confused or frightened.

While we encourage players who have dropped to re-join us, we do not encourage the continual rapid dropping and re-apping of the same character in a short time period. You are welcome to request specific housing, and all attempts will be made to accommodate that request, but it may not always be possible.

To see what we are looking for:
Canon Characters:
Sample Application (Faith Lehane)
Sample Application (Iroh)

Original Characters:
Sample Application (Mors)
Sample Application (Vera de Barr)
Sample Application (Malkus Iverwelling)

Previous Game History:
Sample Application (Abel Nightroad/Mayfield RPG)
Sample Application (Bolin/Discedo)

The old application posts can be found here and here if you would like to look through past accepted applications.

Applications will be open on the following dates (from 7pm EST):
10th-17th April
8th-15th May

Applications will be processed on the following dates (at 7pm EST):
17th April
15th May

To apply for a canon character, please fill out this form:


To apply for an original character, please fill out this form:

Yuu Nishinoya | Haikyuu!! | Reserved

[personal profile] guardiandeity 2015-01-17 12:01 am (UTC)(link)
Name: Delitan
Contact Info: manly.cactus at gmail / [plurk.com profile] guardiandeity
Other Characters Played: Josuke Higashikata
Requested apartment: no preference!

[personal profile] guardiandeity 2015-01-17 12:02 am (UTC)(link)
Character Name: Yuu Nishinoya
Canon: Haikyuu!!
Canon Point: Before the Spring High tournament starts
Background/History: Wiki link, but it doesn't have much information so writing it up instead! Just heads up that there isn’t a whole lot to say because backstory-wise, we have nothing on him except his involvement with the volleyball club.

Some people just really like volleyball. Being a sports manga, Haikyuu!! is, of course, about these kinds of people. A former national-level team, Karasuno’s high school volleyball club has fallen from grace since then -- falling into the general “not bad enough to be called bad, but not that good either” zone of mediocrity. Although its club members have full intention of restoring their club to its former glory, they lack the basic man-power to do so.

...that is, until a new school year starts and a formidable duo joins the club: Hinata Shouyou, a total disaster at volleyball but possessing great athletic ability, and Kageyama Tobio, a genius setter whose great skills enable him to use even someone like Hinata on the court.

But Karasuno is not bad, and they have another unmistakable genius in their ranks: Nishinoya Yuu. A volleyball player since at least Junior High, Nishinoya’s natural talent combined with his hard work earned him the award of best libero back then, making his name a famous one, and later on in high school, it earned him a spot as a regular and his team’s respect -- so much so that the team’s captain even ends up addressing him as the “Guardian Deity” of Karasuno.

As said above, however, before Hinata and Kageyama’s arrival Karasuno lacked the man-power and skills necessary to fully use a player like Nishinoya, and so despite his skill and the team’s best efforts, in his first year of high school Karasuno suffered a crushing defeat during the inter-high preliminaries.

After that match, Nishinoya berates himself for his shortcomings -- and in the process ends up stepping on a landmine and trigger a nasty argument with Azumane Asahi -- one of his seniors and the ace of the team.

The reason? During the match, due to his being repeatedly blocked and so unable to score, Asahi ended up flat out giving up in the middle of it, and didn’t call for the last ball Nishinoya had been able to recover. Though Asahi blames himself, rather than apologizing for giving up he explicitly claims he “couldn’t have made it anyway” and at that, Noya pretty much loses it -- and physically attacks Asahi, yelling at him for giving up on a ball he’d recovered. Though their teammates intervene and separate them, the two part in less than amicable ways, and upon the start of the new year, Asahi skips an important meeting and doesn’t come to club activity.

Nishinoya is none-too pleased, and predictably, when he goes to confront him it ends up with more yelling and hurt feelings on both parts. This time, however, the yelling gets the vice-principal's attention, and when he tries to restrain Noya and get him to stop yelling in the halls, Noya just shoves him away and sends him straight into a vase. This incident earns him a month of ban on club activities, and one week of suspension from school. That’s why Noya doesn’t appear until later on in the series.

When his ban has finally expired and he’s able to come back, however, although he’s enthusiastic and excited about the new additions to the team, Noya loudly and angrily refuses to come back to the club upon discovering Asahi hasn’t come back yet.

While initially it sounds like a matter of pride or stubbornness due to their arguments, Nishinoya later reveals that he doesn’t want to play in matches because should they win without Asahi, it’d confirm that they can do it without him, and he doesn't want that. The story has a happy ending, however, after much prodding from Hinata and Kageyama, Asahi does end up coming back, and his argument with Nishinoya is over and forgotten the moment he calls for a toss once again. With newfound determination to keep fighting together, the two both come back as full time members of the club, with the objective of going to the nationals together with the rest of Karasuno.

While this time the team gets a bit farther, the team is once again defeated at the Inter High preliminaries -- performing exceptionally well but ultimately still losing. Rather than giving up, however, the entire team comes together and individually start building up new skills -- andthough Nishinoya is already seemingly perfect, he too begins learning new techniques with the intention of improving more and more, particularly focusing on tosses.

Previous Game History: N/A

Personality: Strong, reliable and dependable, Nishinoya lives up to the title of “Guardian Deity” not only on the court, but also in his everyday life. With his friends and teammates, Nishinoya serves as a fixed point of sorts -- keeping them firmly grounded and supporting them with words and actions both. He’s a supportive, generally positive influence who quickly sets the mood, pace and atmosphere around himself and easily inspires confidence -- in both himself and his teammates.

A generally hard-working individual when it comes to special selective areas (read: volleyball), Nishinoya isn’t the type to keep a wishy-washy attitude, and truly goes out of his way to put his 110% in everything that matters to him. As a result, he tends to have especially high standards and expectations of both himself and those who surround him, and so can be harsh and strict -- but despite that, he’s never malicious or inclined to self-pity.

Even though he’s often seen rebuking teammates, he’s just as often seen praising or encouraging them, and he never really assigns blame for any mistake. After all, if something’s done badly, it’s wrong and you gotta know it in order to improve on it! But if you make a mistake and then lose a match, that just happens, it’s every player on the court that bears responsibility for it, not a single man. By the same token, though he’s harsh to himself and prone to self-criticism a lot, he doesn’t truly let himself get overwhelmed by it, and instead takes it as the starting point to improve himself. In addition to all of this, while confident in his abilities, Nishinoya is actually humble and even prone to getting embarrassed if praised excessively (all the more so by being called something like “guardian deity”), or if in the presence of girls he doesn’t know yet.

Determined and driven, he’s the kind of person who works hard without ever really complaining -- despite the many bruises he ends up picking up during training.

Surprisingly, though somewhat clueless at times and very largely lacking in tact, Noya is highly empathetic and emotionally competent -- he’s able to pick up the mood easily, and gear things and atmosphere toward a more relaxed environment when necessary, or comfort and encourage teammates and friends in need of a little pick up. It’s all very much on an instinctual level, however, and so he generally seems to lack the ability to understand deeper unrest within people close to him.

That, combined with his bluntness and inability to just keep quiet when he doesn’t approve of something in any way makes his habit of being harsh somewhat more difficult to bear for whoever ends up being his target. Though Nishinoya is forgiving and has a good heart, he is completely unable to let things go until they’re fixed the way he wants. You quit the volleyball club in a fit of cowardice? He’ll be on your case and won’t forgive you until you’re back.

Despite this overall somewhat serious and tough picture, however, Nishinoya is anything but and anyone imagining him like that is in for quite a surprise.

Described pretty much as a swirling storm, Nishinoya is loud, extremely excitable and constantly full of energy -- to the point that he can and literally will jump on people out of excitement. He’s cheerful and carefree and naturally wild, and he’s the kind of person who inevitably ends up sweeping people up in his pace. A little childish, he enjoys “cool” and “awesome” things and is prone to pick or do things a certain way for no reason beyond its coolness factor. For example, although Nishinoya comes from a champion middle school and he’s considered an unquestionable genius when it comes to volleyball, he went to Karasuno rather than another champion school simply because he liked the girls uniform and because the boys’ uniform is a black gakuran (it being black is extremely important, apparently).

He’s got guts and attitude, but surprisingly, he actually does try to be polite with people of higher standing and authority, though he’s not always particularly successful at it, and if he’s in the middle of something important for him, he won’t really care about manners.

Although absolutely an idiot, Nishinoya has nerves of steel, and maybe due to how simple-minded he is, he’s capable of remaining calm and encouraging others even in high-stress situations that would take a high toll on anyone’s mind. He takes great pride and joy in being a senpai, to the point that just being called that makes him happy, and despite his general obnoxiousness and loud attitude he genuinely puts his all in looking after his underclassmen.

While he doesn’t have a short temper, per se, Nishinoya is passionate, hot-blooded and emotional and if given the right motivation can end up picking up fights because of it -- though “the right motivation” can range from actually genuinely important things to “you looked at our manager the wrong way”. He’s not a thug, per se, but he sure likes acting like one.

Generally, though, Nishinoya is kind-hearted and always willing to help if someone needs him -- and he’s a genuinely good guy all around, despite his tendency to be loud and obnoxious about beautiful girls.


Abilities/Powers: Okay first thing first, Nishinoya is a 100% normal human, and thus he doesn't have any crazy ability or anything of the sort. That being said! He is an athlete, so his abilities and skill revolve around that. He excels in speed, agility and endurance the most, he has quick reflexes and good jumping power, and is also “decently” strong, meaning as strong as you’d expect someone who trains regularly, but not exceptionally so (he’s given two stars on the “power” stat in the character bible). In short, he’s a sportsman, and his abilities naturally revolve around that!

[personal profile] guardiandeity 2015-01-17 12:02 am (UTC)(link)
Items/Weapons: hair gel, volleyball, hair comb

Sample Entry: Top level link, just a warning that the game had characters take a nickname as their names.

And an additional link! Normally I wouldn't consider this a valid sample (the thread is short and the style doesn't mesh with Haven's!), but this thread displays important character traits that do not come to light in normal play situation, and it makes for a good sample of the attitude Noya is likely to take during emotionally taxing situations, his harshness and his way of encouraging people, so I feel like it's an important extra to add! I am however 100% up to writing a new sample from scratch to display those traits if you prefer!

Sample Entry Two:

For every Japanese high school student, school festivals are magical experiences. They're made great and wonderful and perfect by the effort everyone puts through, but most notably and more importantly, by the high chance of a maid cafè with cute girls dressed up for the occasion being run.

It’s a staple, after all, and Noya had waited pretty much the entire year for it.

He'd waited and waited, only to find out that this year, the class who was holding a maid cafè had decided on putting girls in dashing butlers outfits, and boys in cute skirts and thigh-highs. And while that hadn't been enough for him to decide against visiting one (girls in suits were just as hot, of course), it did mean he was going to bump his number #2 favourite event to the first place instead.

And of course, the special #2 just so happened to be the kissing booth -- which he went to visit as soon as it opened, wearing a determined expression on his face. Now, there was no way Nishinoya would have ever had the courage to actually, really kiss a cute stranger -- but dreams are sweet things, and he’s always been a dreamer. Beside, he was carrying someone else’s wish on his shoulders as well.

"It's today ... my chance to live the magic of youth's romance has finally come!! Wish me luck, Ryuu!!"

He muttered to himself before taking a deep breath, trying to focus, keep his senses sharp and remind himself of his friend who should have been right there with him. His friend, Tanaka Ryuunosuke, who couldn't have joined him because of unfortunate last-minute illness. And although he’s wasn't there with him now, Noya liked to think that by calling out his name he was making him share the experience with him. At the very least, it was a way to make him part of it.

"I will do it", he repeated over and over in his mind. "I’ll have a romantic kiss for my sake as well as Ryuu’s!".

Stepping right into the booth, Noya braced himself for what he knew was coming (or rather, he hoped): a sexy bombshell who was a little shy, but ready to take everyone's kisses in order to spread hope, joy and beauty in the life of unpopular boys like him. To the back of his mind, he even dared to hope that perhaps they would chat a bit and fall for one another.
But that was a silly thought, wasn't it? Just thinking about him made him smile, though, despite the flush that inevitably made way on his face.

"Ow, come on now, Nishinoya Yuu!!" he said while slapping his cheeks energically, making sure he would feel the sting of it. "Get a grip on yourself! There’s no way you’ll get a girlfriend just like that! This is no time to start fantasizing just like that, damn it!"

"It sure would be nice though, huh? … yeah."

He took another deep breath, trying to focus on the kissing booth standing right in front of him instead. He had a mission to accomplish, and no intentions of turning back now. For his friend's sake, he will have his first kiss.
bloomnobly: yuuki sakuraba • pixiv id 2958 (✿ i live in a cemetery)

Yuyuko Saigyouji | Touhou Project | reserved

[personal profile] bloomnobly 2015-01-17 12:03 am (UTC)(link)
Name: Anna
Contact Info: [plurk.com profile] hakurei
Other Characters Played: None
Requested apartment: no preference

Character Name: Yuyuko Saigyouji
Canon: Touhou Project
Canon Point: canon: post-Hopeless Masquerade / game: post-BS & CC
Background/History: doop
Edited 2015-01-17 00:07 (UTC)
bloomnobly: yuuki sakuraba • pixiv id 2958 (✿ SLEEP TIGHT TIMOTHY??)

[personal profile] bloomnobly 2015-01-17 12:09 am (UTC)(link)
Previous Game History:
Long story short, Yuyuko was in two previous games, both murder mysteries. Firstly was [community profile] blankstate, with a Mafia-styled premise based around guilt. Secondly was [community profile] cravencastle, which was more traditionally-based with conscious killers and tailored executions. 

Primarily in Blank State, the killers were possessed by evil entities that fed off their unresolved guilt and committed murders. At first, no one knew why they were there, and their "host" had them solve these murders via a storytelling proxy based on the guilt in their hearts. Fortunately, Yuyuko was never possessed nor murdered by these spirits. Unfortunately, her closest canonmate Youmu Konpaku was mistakenly executed in the second trial, believing herself to be the guilty party for "allowing" Yuyuko to endanger her own life in canon. Although Maya Fey was able to channel Youmu's spirit and reveal that the dead were still sort of around them, talking to Youmu did jack squat to alleviate her feelings of helplessness. The guilt of believing she had let Youmu die by not arguing her case better was a guilt she carried with her for the rest of the game. That, combined with her life as a human were used as character frameworks to pin her as suspects two different cases. Although she had kept it hidden for obvious reasons, her nature as a suspect forced her to reveal her living days and subsequent death to the game as a whole. Naturally, this left her distraught as get-all.

Though they managed to save a good number of the possessed by erasing their guilt, this ended up hurting them in the end, because the cat revealed that they had all been transported into his domain for a chance at saving their lives--three more people needed to die for any of them to be able to go home. Although Yuyuko aimed to stay alive for the sake of having the Saigyou Ayakashi sealed up again, her good will and desire to save Maya's life bit her in the ass, and she ended up getting killed in an overpowered three-way fight to the death with Kouha Ren (who was being channeled by Maya) and Kaoru Nagumo. 

Ultimately, though, she and Youmu achieved their somewhat-happy endings. After some bargaining with the cat, the living players banded together to rescue the dead, giving them a small chance at saving themselves once again. Yuyuko, in particular, was rescued by Kaoru from the Saigyou Ayakashi, ironic considering he was the most responsible for her earlier death. Despite having a significantly reduced chance at saving their lives, she and Youmu set out for Gensokyo again with hope in their hearts.

....which would be all fine and dandy, if she didn't get kidnapped on the way home and stuck in a televised murder mystery game. All of Yuyuko's memories of Blank State as well as a good deal of her canon ones were temporarily locked away (though she regained them after her death). On the flip side of things, she herself was the victim of the fifth week, having her powers canceled mid-flight and crashing to the ground. In a bout of the most ridiculous irony ever, it was because of her kind nature and desire to save the life of Maya yet again. 

Yuyuko has since made her peace with the going-ons at Blank State, though she is still somewhat bitter towards her killer (Phoenix Wright) for murdering her in such an underhanded manner, and outright using Mei as bait. She holds no such hostility towards Kouha and Kaoru, as it was both a combat death fought fairly and things worked out in the end regardless. Despite Maya inadvertently "killing" her in both instances, she still fairly likes her and holds no ill will towards her. Although Maya was able to capitalize off of her second death by retiring from the game, Yuyuko is merely happy that she actually did save her this time, albeit in a roundabout way. She and Austria also mutually apologized, as they came to see each other's point of view on the situation regarding Youmu. As Austria was the true culprit and let Youmu take the fall for her, Yuyuko was understandably angry with her when they met in the graveyard--as even though Yuyuko assisted in taking down her possessed body, she was still responsible for Youmu's death in a way. Nevertheless, they ended things on a peaceful note.

Notably, she was also close with Mei Misaki and (sort of) Kaoru. Mei was her closest friend in the castle, the two having stuck together after a temporary bout of hopelessness on Mei's part. Yuyuko was privy to the details of Mei's history that she otherwise kept locked away, and vice versa. Despite the clashing personalities, she enjoyed the girl's company--though this was used against her in her murder. As Mei had been non-lethally poisoned in order to draw Yuyuko away from the crowd, she directly witnessed Yuyuko's death and felt semi-responsible for it. Unable to do anything from her position in the graveyard, Yuyuko focused most of her frustration on beating up Phoenix. Hooray...? As per Kaoru, they were "closer" in Blank State than in the castle, but she still took amusement out of bothering him. That's really the core of it--he gave her the reactions she liked, and so she kept subtlety prodding him, even after he revealed himself to be a human-hating genocidal maniac. Which, directly speaking, is the type of person Yuyuko is least likely to get along with. Nevertheless, he did save her from the wrath of Murdertree, so she still rather likes him and believes she owes him some sort of favor. Ye Olden Times gotta stick together, or something like that. Surprisingly, her relationship with Youmu didn't change much in-game.

As of her previous time in Haven, she also updated to the end of her previous game.
 
Personality: 
Outwardly, Yuyuko is cheerful to a fault and always optimistic (though not to a point of stupidity). She enjoys talking to people and sticking her nose in places it doesn't belong, and welcomes everyone with open arms and an open heart. She likes humans by default, and if any in her watch find themselves in trouble, she will make sure that they end up safe and back in their rightful place. She treats her bodyguard, Youmu, more like a dear family member or treasured companion than a servant, which is indicative of her general way of forming bonds -- it doesn't take a whole to get her to like someone and latch onto them.

However, her sunny side isn't without its downfalls, that being she's a bit of an airhead. Yuyuko has an infamous love for food and anything relating to it; she won't hesitate to steer conversations into the realm of food, and is said to always have a food-related quip on hand. Her attention span is limited at best, her mind constantly wandering astray from relevant topics. She's easily distracted to a ridiculous level, following and fixating on anything that catches her fancy--such as when she tries to resurrect her own corpse because she wondered whose corpse it was in the first place, belying the whole can of worms that opened up. At worst, she once forgot what she had for breakfast that morning, and put her focus on trying to eat a sentient night sparrow character because she "looked tasty." "What does this button do?" seems to be a question she asks often, or forgets to ask in preference of pushing the mystery button first and asking questions later.

But Yuyuko is undeniably an actress -- it's subject to debate how much of her outward personality is just that, an act. It's heavily suggested that her airheadedness is all a carefully-constructed ruse for the sake of entertainment, and at the very least, she does play dumb at convenient times. In reality, she's proven herself time and time again to actually be incredibly intelligent, and perceptive to a frightening degree. Yuyuko is cunning and a very good manipulator, managing to out-gambit both her closest friend, Yukari, and a great deal of the Lunarians, as proven when she managed to interfere in a carefully-planned trip to the moon that was already being pseudo-sabotaged by two different parties. It resulted in her waltzing into the moon's capitol in broad daylight (relatively speaking), allowing her to steal things from their treasury...even though all she took in the end was a thousand-year-old bottle of sake, which brings us to: Yuyuko often does things or makes comments to rile people up or make them uncomfortable, as getting reactions is a source of amusement for her. She teases Youmu on a regular basis and is often intentionally vague when people ask her questions just to see them get irritated. In that case, Yukari expected her to make off with expensive treasures or legendary weapons, yet all she presented was a bottle of alcohol. Yukari is oft-touted as the series' master manipulator, yet even she can't always read Yuyuko or predict her movements. 

Otherwise, Yuyuko is what you'd expect from the daughter of a nobleman, and the last remaining head of the Saigyouji family. She's a bit spoiled, and as such can come off as lazy and flighty when she expects people to do things for her or pick up after her, and she can be a tad bit entitled. She's also a voracious reader, probably contributing to her intelligence. Fitting her position, she is charming, ladylike, and cultured. Although Youmu is supposed to be her swordsmanship instructor, she often forgoes lessons because she finds swordfighting 'unrefined,' and doesn't feel like wasting her time with it. Yuyuko takes her position as the head of the Netherworld (and really, all grave, serious situations) as no joking matter, dropping all presets of being an incompetent, bumbling ditz. Despite her overall eccentricity, she was given her position of power for a reason. It's difficult to make her truly angry, and she finds it hard to hold grudges, even with wrongdoings against herself....though when she does get mad, it's said she's terrifying.

But such a summary is incomplete without mentioning Yuyuko's life as a human. Back then, she was an anxiety-ridden girl suffering from severe depression and lack of self-worth due to the fear of her powers. Canon doesn't make it clear whether or not her powers would go off at random, or if it was an isolated incident or two, but either way it is what instilled most of Yuyuko's morals into her. As such she values the lives of the innocent, particularly humans, to big degrees. As she became amnesiac after she died, she was something of a blank slate and her personality changed accordingly. Having forgotten the toll her powers took on her and those around her and essentially coming into the world as a supernatural being from the very start, she viewed her powers trivially, calling them 'fun' and flippantly disregarding the heroines' pleas for her to stop her insane corpse-resurrecting plot. She was more arrogant and foolhardy, and it wasn't until she regained her sorrowful human memories that she also regained a large amount of her humility and kindness.
bloomnobly: yuuki sakuraba • pixiv id 2958 (✿ something something burgers)

[personal profile] bloomnobly 2015-01-17 12:11 am (UTC)(link)
Abilities/Powers: tl;dr, she's ridiculously overpowered
Manipulation of spirits - is able to control and will spirits (and the deceased that can be classified as such) to her bidding; this extends to her being able to move spirits out of their physical bodies as a form of insta-death, but that's obviously nerf'd.
Ghostly state - she's a kind of immortal and can thus regenerate from both minor and serious wounds; she can also fly and turn herself intangible to phase through solid objects and walls/floors. she'll also ping as dead/inhuman for anyone with relevant powers.  
Danmaku - multi-colored energy bullets in set patterns designed for long-range combat, they pack extremely strong concussive blasts and are debilitating in a small number of hits (but one can dodge them to no ill-affect if they have the necessary swiftness). 

Items/Weapons:
✿ a pair of war fans; can fold, made of metal
✿ her alt black dress
✿ a brass oil lantern
 
Sample Entry: pseudo-hauntings for the sake of popularity THAT DIDN'T EVEN HELP HER
Sample Entry Two:
Funny the thing that bothered her the most was that there weren't any books in this gods-forsaken pit. Or any writing at all, for that matter. Everything had started with a book, a library. Who knew how many volumes of poetry her father had written in his hey-days, but she'd never get to see it as long as she was here. Not even an imprint on foggy glass or tracing in the dirt, as she found those, too, would vanish. It was almost maddening. For how many years had she lived with her own personal library? And now there was nothing, not even one of Shameimaru's trashy newspapers to flip through.

It made her wonder what became of her letter to Yukari. Someone had taken it from her desk, but what had they done with it? Would it ever reach its recipient? She supposed it was nothing but idle thought at this point. There was nothing she could do here that would affect the things happening back in that castle. She wasn't Yukari--she couldn't rip open a tear in the air and hop back into that dreadful dimension to sort out her last wills. As if she would want to.

At least this place, whatever it was (a haven, sure, and she was the goddess of life) didn't feel so claustrophobic and personally out to cause her misery. A widespread misery was easier to handle. It always was. 
copychip: (Default)

Axl | Megaman X | Reserved/Re-app | 1/3

[personal profile] copychip 2015-01-17 12:21 am (UTC)(link)
Name: Sky
Contact Info: [plurk.com profile] tenkomi
Other Characters Played: None!
Requested apartment: With X and Zero if they app!! If not, no preference.

Character Name: Axl
Canon: Megaman X
Canon Point: Post Megaman X: Command Mission, directly after defeating Redips. When he's taken, he's re-entering the Earth's atmosphere in a large enclosed building with X and Zero.
Background/History: Axl | Series | Appearance
copychip: (❤ thinking)

Re: Axl | Megaman X | Reserved/Re-app | 2/3

[personal profile] copychip 2015-01-17 12:22 am (UTC)(link)
Personality:
Axl is a friendly, energetic Reploid, befitting his human teenager appearance and age. He tends to greet everyone and everything with a grin and casual attitude, which some feel is unfitting for a Maverick Hunter. Like what you'd expect from a teenager, Axl enjoys the action and thrill that comes with being a Maverick Hunter, and his eagerness to do missions shows in his words and behaviour. He tends to act like he'd be first to leap into the fray, almost without regard to caution and his safety. He's also quite mischievous and cheeky, and loves to fire quips at his enemies or taunt them if he has the chance. At first glance, it seems as if Axl acts with the belief that he's invincible and the world can't do a thing to him.

But that's not to say there isn't actual skill to back his confidence. The rank of S Class Hunter is only bestowed to a few Maverick Hunters, and that Axl managed to achieve this rank in the short time he's been a Hunter speaks a lot for his capabilities as a fighter. Just being a good fighter isn't enough for the rank, though. Despite his cocky attitude, he's experienced in strategy and analyzing the situation, and knows when not to underestimate his opponents. And, like all other S Class Hunters, he's more than capable of leading a squad of Hunters when duty calls for it, acting much more seriously when he does so. He possesses a level of maturity that doesn't match his typical behaviour, sometimes surprising newer Hunters who've only seen him around the base or have only seen him off duty.

Axl's sense of justice is extremely strong. To him, doing right is the most important thing in the world, which is why he has always aspired to become a Maverick Hunter. It was their job to subdue Mavericks, the people who were wrong, and he wanted to do that too. With Red Alert, he could do the right thing and take down Mavericks, which was why, at first, he hadn't bothered trying to become an official Maverick Hunter. But once it became apparent to him that Red Alert had changed and were becoming Mavericks (plus it seemed they were just using him for his ability and didn't really care for him), he abandoned them to join the Hunters, even though he had a familial bond with Red, the leader. Within the Hunters, he especially looks up to X and Zero, who have been long time Hunters and exceptionally skilled ones at that. Due to his idolism of the two, he tries his best to impress them, especially X, who was disapproving of him joining in the beginning. But eventually he does prove himself to be a valuable ally and talented Maverick Hunter.

It's not to say that he doesn't value his relationships with other people, or that his ability to bond with others is especially weak though. In a world plagued by the threat of the Maverick Virus, which can severely warp a Reploid into a violent and malignant monster at any moment, almost no one is invulnerable to its effects. One day, you could be laughing about silly things with a friend, and the next day, they could be a destructive Maverick that needs to be put down. Having been raised in the battlefield, Axl quickly learned that he could not strongly attach himself to others, because one never knew when they would die or become the next enemy. The only two he truly trusts is X and Zero, both of whom are immune to the Virus, and are extremely skilled Hunters who are unlikely to die. Both are also likely to continue adhering to the same brand of justice he has himself, so he never has to worry about coming into serious conflict with them.

Axl is also one of the few Reploids in existence who are immune to the Maverick Virus, supposedly. As the prototype of the new generation, he shares the new gen's immunity to the Virus. However, it is revealed that all new gen Reploids (possibly sans the prototype, Axl) have Sigma's DNA in their copy chip, which includes the Virus, allowing them to go Maverick at will. When he inquires with Lumine as to whether or not he also has the Sigma Virus within him, Lumine doesn't give him a straight answer, so it's hard to say if Axl actually has an immunity. This fact is further confuddled after the events of X8, in which Lumine implants a shard of himself into Axl's helmet crystal lens. This shard presumably powered up his copy chip abilities and granted him his White Armor, but it may have also removed his immunity. Canon isn't clear on the shard's effects on him, but for the purposes of Haven the shard has Lumine's influence within, giving him a greater chance of going Maverick if he uses the White Armor set.

Axl is young; likely around three to five decades old (canon does not tell us how much time passes between X7, X8 and Command Mission, but given that X and Zero trust Axl much more in X8, and CM does not even mention the Maverick Virus as a contributing factor to the Rebellion's actions, it can be assumed a fair amount of time has passed between the three games), much younger than the century-old X and Zero who have dealt with numerous uprisings and ethical dilemmas, so he tends to view the world in black or white. Either you're a good guy or you're a bad guy. There's no time for doubts and what-ifs on the battlefield, and damn if he'll allow some Maverick to mess with his mind. Once he decides that you're an enemy that needs to be eliminated, he stops listening to any reason or explanation that comes from them to prevent himself from developing doubts or being swayed into doing the wrong thing. His age prevents him from fully grasping the rationale behind the radical ideals of the Mavericks he meets, so usually X or Zero handle it on that front. However, he's not afraid to step in when he sees his comrades hesitating, as he did when they fought against Lumine.

Axl is always optimistic and forward looking. He's not the type to dwell on the past or think about what he could have done in a past situation to make it better. What's done is done, and what'll happen in the future will be okay, so long as he, X and Zero are around! To some, it might make him seem a bit callous, since he doesn't seem to fret much or feel very guilty over his mistakes. But that's more because he's never made a serious mistake (thanks to being so awesome that he can prevent these mistakes from happening at the get-go) with even bigger consequences that couldn't be rectified easily, so he has yet to see the horrors that could result from an erroneous decision. Sure, he knows what would happen if he screwed up badly, but he doesn't really comprehend how bad it would be, on his conscience and for everyone around him.

Axl may have a level of maturity that, paired with his combat abilities, allows him to be a S Class Hunter, but in many other ways, he is inexperienced and immature, and has yet to fully experience the horrors of the world that X and Zero have dealt with several times over.

Abilities/Powers: As a Reploid, Axl has all the perks you’d expect from a robot. Superhuman strength, stamina, endurance, quick reflexes, superior processing, etc. Pretty much the standard stuff with all combat type Reploids. But there are a few abilities he has that separates him from standard Reploids.

Hover: Axl has booster jets installed in his leg armor which allow him to hover in air for a short amount of time, around 5 seconds or so. Very useful for crossing endless pits and spike traps.

Stealth Mode: Axl can transform to become invisible and impervious to all attacks with his stealth mode. However, this transformation can only last several minutes at most, after which he must cool down and return to his regular form and appearance.

White Axl: An armor set with no official name, it was most likely gained from Lumine, a Maverick who managed to land one last attack on Axl after his death and embed a shard of himself inside Axl's helmet crystal lens. This armor grants Axl the ability to indefinitely hover and transform, plus he has a longer ground dash. However, the armor warps Axl's sense of thinking and makes it easier for him to turn Maverick, so he avoids using it when he can. To state in more solid terms, the armor will cause him to think and act more violently, plus he'd be more inclined to agree with Lumine's radical views about new generation Reploids being the next step of evolution for Reploids. The ability to use the White armor and Stealth Mode are mutually exclusive so he can't be in the White armor and then use Stealth Mode.

A-Trans: Undoubtedly the most unique aspect of Axl is his ability to transform into other Reploids. This is only possible because he is the prototype of a new generation of Reploids, all of whom are installed with something called a “copy chip.” The copy chip allows new generation Reploids to copy a Mechaniloid or Reploid’s DNA core and transform their appearance to match that Mechaniloid or Reploid, though he doesn't copy their personality. So essentially, Axl’s a shapeshifter. For Axl to copy a Reploid’s DNA core, he fires a “copy shot” from his gun, which takes the DNA core data from the target. Axl can also obtain a Reploid's DNA core by destroying them, much like how X can obtain weapons from his enemies with his Variable Weapons System. It should be noted that the transformation only lasts for a few minutes.

As of Command Mission, Axl’s ability to transform has increased such that he’s able to copy almost any Reploid, regardless of size or ability. Note that this ability is only capable of working on Reploids, or any android with a DNA core. Since he’ll be pulled directly after Redips’ defeat in Command Mission, he has not had the time to purge the data of the Reploids he’s copied during his forage to Giga City, so he’ll have the ability to transform into the eight Reploids listed below for a short period of time. Their appearance is linked to their name.

Wild Jango: As Wild Jango, his claws are electrified and he can absorb thunder element attacks. He's also extremely quick, which is aided by the booster on his back. Finally, Axl can use his Rolling Assault move, a thunder elemental attack that deals heavy damage.

Mad Nautilus: As Mad Nautilus, he is heavily fortified and can counter attacks when shielded. He's also capable of doling out a huge variety of status effects, from poison to berserk to confusion. He's also capable of penetrating shields and armor with his Penetration move, and he only drops his shield when using his strongest move, Mad Ecstasy.

Incentas: As Incentas, he can switch between three elemental modes: Fire, Thunder and Ice/Water. Each mode grants him the ability to use and absorb attacks of those elements. Incentas also has Asura Knuckles, which is a non-elemental attack.

Rafflesian: As Rafflesian, he heals and powers up constantly and can cause enemies to go berserk. He's also able to use Thunder and Ice/Water moves, pierce armor without effort, and has a devastatingly strong multi-hit AOE move.

Ninetails: Easily the strongest reploid of the eight Axl has access to. Ninetails can deal a lot of damage with his Nine Fragments and Annihilator Hadouken moves, and he has the ability to revive allies from unconsciousness. He's also capable of using elemental attacks.

Depth Dragoon: Like Wild Jango, as Depth Dragoon he absorbs Thunder based attacks and uses Thunder based moves. Unlike Jango though, he is weaker to Fire type moves, and has an array of status boosting moves to power up himself. Depth Dragoon also utilizes an anti-grav system that allows him to float in the air indefinitely.

Mach Jentra: Mach Jentra grants Axl the ability to fly, as well as absorption and usage of Fire type moves. He's also capable of reducing the enemy's speed and increasing allies' defense, and can also stun enemies momentarily.

Silver Horn: With Silver Horn comes absorption and usage of Water/Ice type moves, though as a result he's weak to Thunder type moves. He's capable of freezing enemies in place and coating himself in a liquid metal that boosts defenses.

Virus Immunity: Axl is the prototype of New Generation Reploids. This line of Reploids are all gifted with a copy chip and, most importantly, full immunity to any and all viruses, including the Sigma Virus. What grants them their immunity is unknown, but it can be assumed that New Gens have a unique physical constitution as well as unique programming, which prevents the Virus from being able to fully take hold of the New Gen Reploid before it's booted out.
Edited (i lied there's no biolife in X8 IT WAS A LIE) 2015-01-20 20:19 (UTC)
copychip: (❤ salute)

Re: Axl | Megaman X | Reserved/Re-app | 3/3

[personal profile] copychip 2015-01-17 12:23 am (UTC)(link)
Items/Weapons: Axl Bullets – A pair of guns that Axl regularly uses. They fire plasma shots with no special quality to them. They can also fire copy shots for Axl's transformation ability.
Parry Impact Force Metal - A low-erosion force metal that recovers Weapon Energy when Axl sustains damage. It is equipped in one of Axl's four Force Metal slots.
Auto Barrier Force Metal - A low-erosion force metal that has a chance to raise a barrier to protect Axl from some damage. It is equipped in one of Axl's four Force Metal slots.
Sample Entry: PSL Thread (Both [personal profile] copychip and [personal profile] sclasscopycat are me) | Another Thread | A Third
Sample Entry Two:
The town was in ruins; or to be more accurate, this… village (because it really couldn’t be called a town) was in ruins. The buildings were falling apart, and most were abandoned and uninhabitable. The atmosphere was tense, the weather poor, and its inhabitants drained and looking cheerless more often than not. Food and water were scarce for the humans, and he couldn’t find a single working machine in the village. Haven was dreary, boring, and in need of a severe technological overhaul, Axl concluded. There was hardly anything interesting to do here, except talking with the numerous humans that populated Haven. That wasn’t much, really. Axl needed more.

But he had already scouted for potential enemies, and unsurprisingly, there were no Mavericks to be found. That was a bummer. However, he remembered hearing from some humans that there were monsters lurking in the garden underground and in the subway tunnels. They warned him to avoid those areas since he was new, but there was only so much boredom he could take before he needed something to do!

So with his trusty guns, he stepped into the subway station and continued walking through to the tunnel. As he entered, he began to feel the sensation of being watched, which made his synthetic hair stand on end and caused him to grip his guns a little more tightly. They did warn him that this would happen, but damn if the feeling didn’t bother him. A few more steps, and then they appeared. Creatures of odd shapes, looking feral and ready to tear him apart.

Axl grinned and settled into a fighting position, guns trained on the creatures slowly approaching him. This would be fun, he thought, and before he jumped into action, he opened his mouth to let out one last line.

“It’s time to rock and roll.”


[I don't know where to note this but Axl will be keeping his previous Haven memories.... Just in case I need to mention this somewhere.]
Edited 2015-01-18 06:17 (UTC)
fateslaying: (ᴛʜᴇ ʙʀɪɢʜᴛᴇsᴛ ғʟᴏᴡᴇʀ)

leia rolando | tales of xillia | reserved (1/2)

[personal profile] fateslaying 2015-01-17 03:53 am (UTC)(link)
Name: Kaye
Contact Info: [plurk.com profile] ghostory
Other Characters Played: n/a
Requested apartment: n/a

Character Name: Leia Rolando
Canon: Tales of Xillia
Canon Point: post-game
Background/History: Leia @ the Tales of wiki
fateslaying: (ᴏʜ ɪᴛ ɪs ʟᴏᴠᴇ)

leia rolando | tales of xillia | reserved (2/2)

[personal profile] fateslaying 2015-01-17 03:53 am (UTC)(link)
Personality: Viewers are introduced to Leia by watching her accidentally launch herself into the ocean from charging in on a wheelchair. To say that she has crazy amounts of energy is no understatement.

In many ways, Leia is pretty much what you'd expect out of a fifteen-year-old girl. She's bright, sunny, and always ready to greet a stranger with a friendly smile. Being infatuated and in love aren't foreign concepts to her, but when it comes to her own personal feelings on the matters, it embarrasses her more often than not. Despite her own embarrassment, when it comes to the boy she's in love with, she can get a bit jealous and prickly. Still, she doesn't hold petty grudges and easily lets feelings like that go and chooses friendship instead, even if she can be a bit rude sometimes. It's hard to match her levels of energy, and she's energetic no matter what she does, always putting 100% of her effort into whatever she chooses to do. Working hard could be something of a life motto for her in all honesty. She tries to believe that trying your best is always worth it.

Part of this stems from an accident that occurred when she was much younger that left her extremely ill and weak. She had to go through extensive physical therapy and such to recover from it, and that period in her life left her with a deep impression of having to work hard. Having had to rely on so many people for so long, Leia is tired of being a burden and holding other people back. It's why she works so hard to do anything and everything she can to help others out. However, at the same time, Leia is very aware that she's not particularly talented or skilled at anything. In her own words, doing her best is her "only real strength". It makes something of an inferiority complex as she doesn't want to hold people back, but she also feels that she can do nothing but hold people back due to her lack of talents and abilities. Part of the reason why she's so energetic and cheerful is because she knows it's all she can do cheer others up. What she doesn't realize is how much her smile, and her strength in being able to continue to smile, really does help her friends.

That's not to say it's all an act though. While Leia is very aware of her own role and how she can best use it, she's a very active girl in general, likely due to how weak she was when she was younger. She enjoys competition and a good spar, and she can be a tad on the aggressive side if her "surprise spars" (or maybe bullying is a better word) on Jude are any indication. Surprisingly, she's also interested in risky hobbies like gambling, and she actually has to be talked out of trying it out. All that energy can get the best of her at times though as she often lets her guard down when very excited, whether from being happy or mad. In line with her attitude of things turning out alright as long as you work hard enough, Leia can be pretty stubborn. If there's something she wants to do, then you can bet that she's going to do it, even if it means running away from home and stowing away on a ship. Despite her friendly attitude, she can also be downright rude; how else could you describe calling someone both taller and older you "Little Buddy"?

Even with these factors and her energetic, sometimes ditzy attitude, Leia is actually very mature for her age, wise even. When Jude all but falls into despair after Milla's death, it's Leia who tells him that to give up his will to live so easily would be the biggest insult to Milla, that they have to live, and that anything else would be a disgrace to Milla's mission and everything she did for them. However, she's also very aware that this is all she can do for Jude—even though she loves him so much, in the end, it's his love for Milla that will motivate him to stand back up on his two feet once again, not her. She's acutely aware of the fact that Jude is in love with Milla, and despite her feelings, she comes to accept that they'll always be one-sided. As much as she loves him, he just can't love her back in the same way, and that's alright. Even if that's the case, Jude is still her dear childhood friend; she'll always care for him and do everything she can to help.

As much as Leia lives by the idea of hard work being enough in the end, she knows that that's not always the case, as much as she wishes it was. No matter what she does, Jude will never return her love. No matter how hard she tries to understand Agria, she can't save her. Her relationship with Agria challenges her philosophy directly as the other girl constantly mocks, derides, and puts down Leia's attitude and beliefs. She's a nasty piece of work and an enemy to boot, but even so, Leia wants to help her. When Agria herself chooses to let go of Leia's hand and plunge to her death, it really hits Leia then: the truth is that hard work and effort can't always come on top. If someone else chooses not to accept that effort, that's all there is to it, that's all that can be done. Even so, despite the fact that Leia knows her hard work may not always pay off, she still chooses to follow that kind of path. Doing her best might not always work out, but at the very least, she'll know that she did everything she could to do it.

By the end of the game, Leia is much more content with herself. Meeting Milla and helping her with her mission changed her life and helped her grow up a little. She decides to quit pursuing nursing, realizing she was doing so in order to one day be closer to Jude, and helps out at her parents' inn. She's unsure of what it is that she really wants to do, but that's alright; she knows that she'll figure it out soon enough, and that for the time being doing what she can is fine. No matter what she chooses to do in the end, she'll always do her best.

Abilities/Powers: Like all people born in Rieze Maxia, Leia has a "mana lobe", that being a part of her brain that allows her to use spirts and their abilities in exchange for her generating mana. These abilities are called "spirit artes" and while Leia is not particularly adept at them, her artes tend to focus on healing and boosting stats like physical attack, defense, and whatnot. She has no elemental types of spirit artes herself, but she has a spirit arte that can temporarily assign an elemental attribute to physical attacks.

That's actually where most of Leia's abilities come in. She fights using a bo staff, and she's pretty darn good at it. Her agility is second only to Jude's, and while she's not a powerhouse in terms of strength, she's very good at physical fighting as she can quickly string attacks together for combos. Her airborn combat abilities are nothing to sneeze at either as she's surprisingly good at launching an enemy into the air and keeping them there before sending them back straight into the ground with a well-placed strike. She also has a special ability where after successfully back-stepping away from an enemy attack, her staff will temporarily extend and become longer. This enables her to have a wider range of attack. Interestingly enough, Leia is also rather skilled at stealing items from enemies, whether they be monster or human.

A full list of her artes can be found here.
Items/Weapons: bo staff, lilium orb, and a few apple and orange gels which heal health and TP

Sample Entry: Sample from a previous game here.
Sample Entry Two: Sample from a previous game here.
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Lacie Baskerville | Pandora Hearts | Reserved

[personal profile] gather_ye_rosebuds 2015-01-17 04:27 am (UTC)(link)
Name: Litha
Contact Info: plurk--sister_midnight
Other Characters Played: N/A
Requested apartment: 10.2

Character Name: Lacie Baskerville
Canon: Pandora Hearts
Canon Point: Chapter 69 (coming to the game post-death)

Background/History:

Spoilers forever, ahead.

Lacie's life is a circle of sorts.

She is the sister of Glen (Oswald) Baskerville. Her red eyes mark her as a Child of Misfortune. In the society she lives in, people believe this means she carries a curse. Children of Misfortune have been known to be beaten on sight, abandoned by their parents, bought and sold, displayed in freak shows, and killed, simply because of of their red eyes and the superstitions that surround them. It is explained by Glen (Levi) Baskerville that Misfortunate Children are distortions caused by the Abyss' influence on this world, and due to that connection (and the fact that it gives them powers that only the head of the Baskervilles is supposed to have--namely the ability to travel into the Abyss at will and make contact with its Core, thereby being able to petition it to re-write reality), they must be sacrificed in a ritual where they are consumed utterly, obliterated from the centennial cycle of death and rebirth which most other people of their world are a part of.

(The truth of the matter is later revealed: the real reason the erroneously-named Children of Misfortune are killed is because of their potential for saving the world, as they are beyond the control of unearthly beings known as Jurors, who amuse themselves by watching the world and determining the most interesting end for it. Glen Baskerville, as it turns out, serves as their unwitting pawn, put on the earth to eventually bring about its end.)

As small children, Lacie and her older brother Oswald roamed from place to place, (possible runaways, possibly orphans) without a home. One day, while Lacie was waiting for her brother to return from finding a place to sleep for the night, she was approached by a young man, a sword raised in his hand. To her eyes, able to see through time, he would have appeared to be a man-within-a-man, the older of the two looking like an adult version of her brother. Unafraid, she'd smiled at him, and he'd dropped the sword, falling to his knees. A moment later, her brother returned, scolding her for running off and leading her away. She spared the strange man a parting wave, then disappeared into the woods.

Some time later, the siblings were taken in by the Baskerville family. (Though it is the most powerful noble family in Sablier, it is a family in name only, for the most part. Its members are bound together by their duty to protect the balance between the world and the Abyss, not by blood.) The very same day, she discovers that, because of her status as a Child of Misfortune, she will one day be killed. She was very young. (Though the exact age isn't given, she looks to be around 5 or 6.) Her brother, on the other hand, was meant to be the heir to the estate. He would also become the next vessel for the souls of each person who had been the heir, leading back to the first. (This is why each heir takes the name Glen Baskerville, upon inheriting the estate.) She would later figure out that, not only would she be sacrificed, but her own brother was the one who would kill her.

Though she was forbidden from doing so, Lacie would frequently play in the Abyss, as a child, even going so far as to leave a plush rabbit (one of a matched pair) for the strange, silent consciousness she encountered at its core, to keep it company. Her Chain (Chains being demon-like creatures born in the Abyss, most of which are modeled after characters in Lewis Carrol's Alice in Wonderland, in some way, i.e. The Mad Hatter, the March Hare and the Cheshire Cat) is shaped after the rabbit toy... provided rabbits are large, hulking, humanoid things with glowing red eyes, gnashy pointy teeth, razor sharp claws, a scythe, and bladed chains that can zip out and cut a person to bits.

(While it hasn't been stated definitively, and some speculate that her Chain might be The White Rabbit, I tend to headcanon her Chain being either an earlier version of B-Rabbit--from before it gained it's real consciousness--or possibly a twin to it. Things between Lacie and the Abyss seem to come in twos. The two plush rabbits, the twin daughters she carried into it. It makes sense for her chain to be a mirror-image as well. For the sake of having something to call it, I tend to call it The Black Rabbit, to differentiate between it and B-Rabbit. As a Baskerville, Lacie's Contract is a partnership of equals, and has no time limit.)

While she was still a child, Lacie was approached by Glen (Levi), who proposed that she partake in an "experiment" with him. He believed that, if she carried an unborn child into the Abyss when she was sacrificed, the baby would not be devoured with the rest of her, but cradled at the Abyss' core. He proposed this experiment because he hoped it would provide the Core with a body to inhabit, thus making it easier to communicate with and control. Lacie, who believed the entity at the Core to be lonely, agreed because she hoped the child and the Core might be friends and keep one another company.

As a teen (roughly seventeen,) Lacie ran away from home (which she did many times, we later learn) and befriended the bastard son of a nobleman, who was living on the streets. His name was Jack. She stole food to feed him, offered him a new outlook on life, and killed to protect him, all quite cheerfully. In this way, she won his undying devotion and fanatical loyalty before the Baskervilles found her and returned her to her semi-imprisonment on the Baskerville estate. She gave him one of her earrings as a memento before being taken away.

In the eight years that followed, Jack searched for her with single-minded determination, climbing up the social ladder by whatever means necessary until he was accepted into his illegitimate father's family, thereby gaining access to the same echelons of society the Baskervilles belonged to. By ingratiating himself with another of the more powerful families, he was able to disguise himself as a musician and sneak onto the Baskerville estate to reunite with Lacie...

... only to find that she had forgotten him. However, the earring (which he wore) jogged her memory, and after retreating to her tower and retrieving the matching one, she returned to pull him out of the room where he was being questioned by the other Baskervilles. In doing so, she may have saved his life. They spoke together for some time, and she gave him what comfort she could. As Jack turned to leave, Glen (Levi) popped up, inviting Jack to visit the estate whenever he liked. (He had been intrigued and amused by him.)

In the four months that passed, after that, Jack visited nearly every day. He, Lacie, and Oswald, became something of a inseparable trio, often wandering the grounds of the estate together and listening to Lacie sing. Though she denied Jack's importance to her when speaking to Glen (Levi) (who had, by then, impregnated her as per their agreement), Lacie came to care for Jack, possibly even love him in her way. A few days before the ritual at which she would be sacrificed, Lacie lied to Jack (who had been kept in the dark about her impending fate), persuading him to stay away from the estate until days after her death. Though her brother suggested that Jack might take her away from the estate and try to save her, Lacie had accepted her path and was already carrying Glen (Levi)'s child (though Oswald knew nothing of the pregnancy). There was no going back.

At the ritual, though her brother hesitated, Lacie coaxed him through the final words, smiling as the chains rose from the Abyss to drag her down to her death. As she was pulled down, she witnessed the young man with a sword she'd seen as a small girl, recognizing Oswald's spirit within him. Understanding that he was traveling into the past to try to kill her, and that he would fail, she called out an apology to him, before the Abyss finally swallowed her.


Personality: The weight of knowing that her life would be short led to a tendency for impatience and capriciousness, in Lacie. "I don't have time for this" was probably something of a mantra in her head, when it came to things that bored her or stood in her way. There's canon art depicting Levi's frustration with her untidiness (who has time to clean? It'll just be messy again, tomorrow), she is blunt and straightforward in her opinions. (Life's too short to pussyfoot around a subject!) When she goes in to claim Jack from the room where he's being questioned, she doesn't spare anyone else in the room so much as a word of explanation, simply walking in, grabbing his arm and pulling him out.

Forming deep attachments in general, I think, freaked her out a bit, since the knowledge that she would die young would've constantly been looming in her thoughts. (And she'd probably started on the tendency for emotional distance, even before her death was certain. Simply being a Child of Misfortune in that era would have perpetually put her on the outside looking in.) Aside from Jack, she probably never really let anyone close but Oswald, preferring to waltz into a person's life, make things interesting, and then waltz back out again. Levi informs Jack of pretty much just this, saying she often adopted a random person for a day, on her escapes. Before Jack, her friendships had been about as long-lived as mayflies.

She tends to maintain a somewhat tough exterior. (She shrugged off her impending death as if it meant nothing more than once, though she never stopped having nightmares of the day she learned she would die, and when Jack said he had no will to live despite being free and having a full life ahead of him, she experienced such a flash of anger that she cut his ear with a pair of scissors). She is cynical, amoral and pragmatic. (She tells Jack, the day they meet: "If you're broke, steal. If you're hungry, eat. You have a lovely face, Jack, so you could always sell your body, too, if you like.") She is proud and has a temper that's quick to flair and just as quick to ebb away. (She literally flipped a table and ran away from home, one day, just because her brother let her win at chess, which she saw as patronizing. However, the moment an apology was delivered she returned home cheerfully.)

She's also a little bit of a troll. (The day Jack met her, she was wearing a summer dress in winter, in the hope of catching a cold to make her brother feel guilty about making her angry enough to run away. It doesn't get much better, in later years: she would often do things like give Oswald food she knew he hated, knowing that he would agonize over it and eat it anyway because he couldn't stand to let it go to waste. When Jack is pained or embarrassed she comments on how wonderful the look on his face is.)

Despite all of the above, she also views the world as being full of great beauty, and can, when she wants, be gentle, protective and loving. Though she picks on her brother, they have a bond that stayed strong until the day she died, to the point that she comforted him in her last days, right up until the Abyss swallowed her. Having been mistreated all her life by superstitious townspeople, she does not like to see the weak picked on. (She accepts being roughed up by two men with experienced stoicism, but when they turn on Jack, she kills them and dances in their blood.) She is also an adamant free-thinker who believes a person should come to their own conclusions about things, rather than simply believing whatever they're told. Despite all of the things in her life that could have easily turned her into a victim, she is very much not one. She sees the full spectrum of life, and finds it miraculous.

Abilities/Powers:
When one is chosen to be a member of the Baskerville family, the power of the Abyss infuses them until they're nearly as much Chain as they are human. This gives them remarkable regenerative abilities, to the point that one can be shot in the head and sit right back up, a short time later. Short of getting chucked into the Abyss again or running into a Chain powerful enough to kill other Chains (like the Mad Hatter), she's probably going to be pretty hard to kill.

Lacie also has a Contract with the Black Rabbit, which she will be bringing with her. A Chain is a creature born of the Abyss, and by forming a bond with it (aka a Contract), a person is able to summon it to do battle on their behalf or borrow the Chain's power to use, themselves. The Rabbit itself will be about 10 feet tall, pretty physically strong, and armed with the same bladed chains and scythe. Lacie is able to bring out the bladed chains to use herself. They seem to more or less be guided by thought, and can coil and strike like snakes.

Beyond that, she has a broad, sharp mind, even if she generally relies more on impulse and intuition than strategy. I also headcanon that she's a decent thief and pickpocket, and knows her way around a knife reasonably well, though she prefers to use her Chain, when it comes to serious fighting.

Though in her canon Lacie was able to walk into the Abyss and re-write reality to her liking, I will not be bringing that ability with her. (And honestly, even if she could, she wouldn't. She had 25 years to try that and didn't. I think she loved the world too much to want to risk messing it up with even the smallest change.)

Items/Weapons: The gown on her back, her Chain, and a knife strapped to her thigh.

Sample Entry: Test Drive meme thread

Sample Entry Two: Somehow, she'd been brought to a cruel world.

… So what else was new?

Its cruelty didn't interest her. It certainly didn't intimidate her. The world she'd come from had been prettier. It had been richer, more full of color and variety. It had had fine estates and green grass, instead of the brown and gray of barren soil and rubble. But kinder?

Well...

Not to her kind.

For that alone, she found some strange gentleness in this place. Nobody cared about her eyes. There were no thrown words or stones. They were all too busy surviving. She remembered what that was like. She and her brother had had their time as scavengers, before the Old Duke had taken them in. For the first time in her life, she was treated just like anyone else.

"In Haven," the billboard said, "we are all safe... together."

It was an alien sentiment.

She'd never really been an “we”, before. (Well, not until Jack found her, again. Then, for four precious months, the two of them and her brother had been an “we” of sorts, for all the silence and secrets between the three of them.) Nor had she really ever been a “them”. (For all the Baskervilles had been her family, she'd felt no more a part of it than a sacrificial lamb could feel like part of its killer's household. And there was only ever one Child of Misfortune in a generation, so she'd never met another person like herself.) She'd only ever been a her. (And perhaps, when she had spoken of the Core of the Abyss' loneliness, that day, she'd also been speaking of her own.)

It was strange, walking down the broken streets of this place. It was new. And it was beautiful. Her life was supposed to be over. Now, it looked like she had simply dropped through the darkness and into a new one, instead.

She was ready to take it with both hands. This one, she would not let go of so easily.
Edited (Litha is a doofus. I promise, no other edits.) 2015-01-17 05:05 (UTC)
expendablepride: (Default)

Alvin | Tales of Xillia | Reserved | Re-app

[personal profile] expendablepride 2015-01-17 08:50 am (UTC)(link)
Name: Pris
Contact Info: [plurk.com profile] paako
Other Characters Played: Jotaro Kujo ([personal profile] starbratinum)
Requested apartment: N/A

Character Name: Alfred Vint Svent, but he chooses to go by Alvin, a portmanteau of Alfred and Vint
Canon: Tales of Xillia
Canon Point: Chapter 4, after a particular scene with Jude
Background/History: General information
expendablepride: (Default)

[personal profile] expendablepride 2015-01-17 08:51 am (UTC)(link)
Personality: It's easy to peg Alvin as kind, friendly, a tad playful for a man his age, and something of a brotherly figure to those younger than himself, because that's exactly the sort of behaviour he outwardly exhibits. He advertises himself as a wandering mercenary, and is reputedly extremely competent with whatever is asked of him. With his self proclaimed motto being "a kind-hearted mercenary", Alvin is a man who appears extremely tolerant, someone to lean on, and someone to convey your worries to, and though it would seem that he is sympathising with you, it is highly likely that his concerns lie elsewhere, making him a man of business first and foremost. Though all smiles and overly friendly banter outwardly, he keeps a distance emotionally, and makes it a point to try not form genuine attachments with people. Not only because it isn't his job as a mercenary to do so, but also because his training from youth makes it difficult for him to connect with others.

Regardless of social standing, Alvin acts very casual with everybody he meets, and can swiftly establish a rather warm, albeit fake relationship, from which he draws any information he needs. His easy-going ways make him a very approachable figure, and nothing short of an ambush would make him lose his cool. When speaking to those he's rather familiar with, he's likely to give out nicknames pertaining to the respective individual. While it can be seen as a ploy to create a sense of familiarity with any given person, it could also be something he simply enjoys doing. And though he's certainly at no age to do so, he is very playful, bordering on childish at times with little respect for one's personal boundaries, offering head and shoulder pats where praise is due, and a lighthearted slap to the back of the head where it isn't.

While Alvin is a very laid back person in general, taking light insults and the like in stride, he can be prone to mild bursts of irritation when played for the fool he pretends to be. They are always handled in a rather comedic, almost endearing fashion however. This is purely intentional. When genuinely upset by something, he tends to remain quiet and incredibly controlled. He has a very tight lid on his emotions, and when others try to get under his skin, unless they take it on a very personal level, they almost always fail, and are instead laughed off or talked out of.

On a slightly more vain note, Alvin has a rather cocky sort of confidence about him, particularly in his physical appearance.The man knows he looks good and can get a job done, and he's fine with flaunting it. Talk the talk, walk the walk, as they say. He states that he needs to have a nice appearance in order to make a good first impression, especially around potential clients, but he has formed a rather superficial attachment to his coat and scarf, and even worries that his hairstyle may get messed up during battle. When asked about it, he says that men who worry about their appearance are 'popular'. Whether he means with the ladies or with clients however, can be debated.

While on one hand, there is very little stopping him from prying into your past, Alvin never initiates conversation about his own, and prefers to keep personal affairs on the down low, skilfully guarding himself against any questions pertaining to such with a well rounded twist on the truth. He never speaks more about his life than he needs to, and never lets on or suggests more than he should, making Alvin a very capable and well equipped liar. Physical abilities aside, evasion and wit are perhaps Alvin's most prominent skills, and because he is so emotionally detached from others, he doesn't need to think twice when it comes to deceiving people. In fact, he does it without even batting an eye; the entire process is very natural for him. He is a fine example of a manipulative smooth talker.

This is not to say he is entirely cold-hearted however; he is a man who consistently returned to his mother's side, after all. As a child, Alvin was a timid crybaby who adored his mother more than anything else. He rarely played with other children, spending the most time with his mother and cousin Balan. This is likely the reason he was deemed lonely as a child. Though now 26, it is not as though he has grown out of all those traits. Due to his deceptive nature, and inability to bond with people, he remains lonely, though if it bothers him, he hides it extremely well and carries on like an adult ought to. Though it may appear to be a rather mature outlook, Alvin simply casts it to the back of his mind with a 'cross that bridge when you get to it' notion. Though by the end of the game, he genuinely wishes to form bonds with the people who have forgiven him time and time again, he admits he doesn't know how to go about it, that it requires the kind of effort he simply doesn't have. But even so, he states that making the attempt at all is far better than dealing with it on his own. He seeks validation and acceptance from those he feels he is close enough to, but it always seems to be just beyond his reach-- making friends is something he's long since forgotten how to do. This behaviour however, will generally only be seen by those he trusts. Which leads to my next point.

There are very, very few people that Alvin would trust with personal information and the only way to really earn that trust is to first see through his facade. In canon, the person he revealed the most of his inner workings to was the person who suspected him the most (the previously mentioned Milla Maxwell). It could be said that he'd talk if he was well and truly backed into a corner, but he's got to respect somebody who can see through the lies he so effectively tailors. Once all the cards are on the table-- the truth, essentially-- Alvin may begin to open up. Until then, he has a difficult time expressing himself, be it his past or his fears, and simply prefers not to.

Driven is perhaps not a word you would use to describe him. Though certainly efficient in his work, Alvin does not actively seek it without a prior motive, whether it be for monetary purposes or simply gaining knowledge. He enjoys his leisures just as much as any other person, and isn't afraid to indulge when the opportunity arises. When push comes to shove however, he believes in sacrifices for the greater good. The "greater good" being a very flexible term, and very dependent on his own goals. Calculating and cunning are likely far more appropriate definitions.

There is much more than meets the eye with this man, and though but a small handful may experience it first hand, perhaps you'd be happier simply with the smiling, seemingly carefree 26 year old that is Alvin. He certainly seems to feel that way. But considering this is a re-app, I'm just going to quickly run through some of the changes he's undergone since his last stay.

Alvin's development mainly boils down to learning how to open up to other people and coming to rely on them as they do, him. When he first arrived in Haven, he was content remain there forever, torture and all, as he lacked the courage to face the consequences his own actions wrought, and also because… well, he had nothing to return to. But over time, as he bonded with others - legitimately bonded with others - he learned how to embrace his flaws, and no longer feels much of a need to hide behind lies. On top of this, Alvin eventually heard what became of his home world, about how, in the end, it was given an actual chance at survival, and it's this, more than anything that ignited a determination, for the first time since he woke up in Haven, to return home.

These days, he fights against Yao not simply to put up an act in an attempt to go with the flow of things, not to selfishly save the things that give him some meagre form of comfort, but to send himself, and everybody else home. In this way, he's quite similar to the Alvin from the end of Tales of Xillia. He maintains the playful cheer, but is certainly more driven, more open, and more sure of his motives.

Abilities/Powers: It would be safe to assume that as a mercenary, and in addition to having received training to work as a spy from youth, Alvin has a rather large repertoire of skills at his disposal. Though originally left handed, over time, and likely thanks to effort, he was able to use both, thus becoming ambidextrous and so is capable of effective dual-wielding. In canon, his preferred weapons are a customized broadsword and pistol. Considering the pinpoint accuracy required to use a firearm, he uses the pistol with his dominant left hand, and the sword in his right.

He has a basic understanding of hand-to-hand combat - enough to get him by should he ever find himself unarmed, but he is by no means a master. Alvin would much prefer one or both of his weapons.

Smooth talking has definitely become something of a talent for Alvin. He's able to quickly and efficiently draw information he needs, and conversely, he's also able to divert attention if the occasion should call for it without arousing too much suspicion.

Branching from the above, Alvin is adept at reconnaissance and general sneaking around. It's how he is able, in canon, to come and go as he pleases, often leaving the party in favour of his personal issues.

Working in tandem with his ability to lie is his ability to observe. He is far sharper than he lets on and is able to read people and the general atmosphere quite well. His observation skills, coupled with his quick-thinking mind are what allow him to be so adept at lying.

In addition to these abilities, Alvin is also able to conjure various elements, with fire being his trademark. It is not a supernatural ability for him however. It is never explicitly stated anywhere in canon just how, but despite being biologically unable to use any form of magic whatsoever, Alvin remains capable of doing so. However, rather than standing at a distance and hurling fireballs and the like, Alvin focuses on melee to short-ranged attacks, preferring to simply imbue various swings of his sword (and bullets from his pistol even) with magic. Nearly all of his artes (the term for attacks in the 'Tales of' franchise) are powered in this fashion. Though generally known for his impressive offensive capabilities - particularly that of heavily guarded enemies - Alvin does possess one minor healing spell. While it's considered obsolete in comparison to other characters in terms of gameplay, it can at the very least patch up less severe wounds in a "real" setting. This spell works as an area of effect, albeit a tiny one, and is virtually limited to the space directly around Alvin the moment of casting. A complete arte list can be found here.

His final ability is to combine his two weapons into one, forming a gunblade of sorts. During battle in game, Alvin does not actually shoot bullets when the two are fitted together; the purpose of joining the two is to raise the attack power of his artes and to slightly alter the way some of them are performed by providing a wider hit radius or adding extra hits altogether. This particular ability is given the fitting name of "Charge" and initially has a limit of one use (one arte) before his weapon must be disassembled. By unlocking particular skills throughout gameplay, it is possible to stack multiple Charges, therefore allowing the use of several consecutive artes. In Haven, Alvin will be given a maximum of three stacks.

Items/Weapons: Alvin will be bringing the full three items into Haven. His sword/pistol combo, which counts as two, and a golden revolver which serves as a memento/heirloom of his father. Gilland took it for his own after Alvin's father's death, and after he fell, Alvin reclaimed what was rightfully his. It does not see use, and he never openly speaks of it.
Edited 2015-01-17 08:52 (UTC)
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[personal profile] expendablepride 2015-01-17 08:53 am (UTC)(link)
Sample Entry: A previous post!
Sample Entry Two: For a man who prided himself on having control over his emotions, Alvin never actually took the time to allow feelings of helplessness to set in, never gave them the chance. He had his mother to work for, to nurse back to health, to take home. Where did that disappear to? How did everything fall apart so quickly, so easily? Because his mother was dead? Because Milla sacrificed herself for nothing? Shell was still there, sitting in the sky without so much as a crack in it whilst everything else seemed to be crumbling down on the planet's surface.

Jude was a wreck, Leia was pained to see him so, Elise looked like she'd just lost her family... again, Rowen, the oldest and wisest of the group, didn't even know where to begin directing his meagre words of comfort. And Alvin? He had laughed bitterly when he saw for himself that Shell still sparkled off in the distance. That was all it took for him to feel like a child once more; seeking the warmth of familiarity, yet consistently being denied it. The only difference was that back then, he had his mother to welcome him home. What did he have now? A broken party, a heavy heart, and twenty long years wasted on a lost cause.

He laughed. It was a hollow sound, devoid of the casual cheer he would normally so effortlessly ensure was present, and somewhere, in a facet of his mind that didn't feel quite so numb, he felt frustrated with himself, though he couldn't pinpoint exactly why. Perhaps it was because the entire situation was beyond his control. Before, all of the cards were within in his hands; he knew what Gilland was up to, he knew what Jude and Milla's intention were, and he was able to work in between both parties. It was easy back then. Just another day in the life of Alfred Vint Svent. But before he knew it, he was suddenly carrying so much emotional baggage. Baggage that would have been far better off being carelessly tossed aside in favour of his own ideals. But if it had been that simple, he would have done it already, wouldn't he? Jude was too forgiving, Leia was too enthusiastic, Elise was too pure, Rowen too wise, and Milla too goddamn stubborn.

Alvin's train of thought was forcibly brought to a screeching halt as he clutched his head with one hand, giving it a shake to dislodge the memories of his frie-- those people. They were nothing. They had to be, or else--

"That's quite an expression you have on your face there."

It was a woman's voice, soft and polite with the slightest traces of condescendence buried within. Alvin's jaw tightened as he turned his eyes onto her. She was pretty, rather startlingly so. A smooth, even complexion, green eyes, and holy shit a lot of hair. She was smiling gently at him, though it was a deceptive one, never quite reaching the eyes. That much Alvin was certain; he'd pulled that one on people plenty of times before.

"Tell me, how badly do you desire to return home?"
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Shin-Ah | Akatsuki no Yona | Reserved

[personal profile] twosidedsword 2015-01-17 02:17 pm (UTC)(link)
Name: Erin
Contact Info: email – nekoandkitsune@gmail.com; plurk and AIM - neko142001
Other Characters Played: N/A
Requested apartment: N/A

Character Name: Shin-Ah aka Seiryuu the Blue Dragon
Canon: Akatsuki no Yona
Canon Point: Chapter 93 – After the group leaves Lili
Background/History: Wiki and Wikia

Shin-Ah was born to a village fearful of the Dragon Eyes. They believed that looking into the eyes of the Seiryuu, the Blue Dragon, would turn them into stone. On the day that he was born, his mother was so shattered to have given birth to the next Blue Dragon that she killed herself, leaving him to the village for care. They saw no reason to do this themselves and followed tradition instead, giving him to the previous Blue Dragon who was still alive. After all, when a new Dragon was born, it would draw powers away from the previous one until fully awakened and then the previous one would die. The nameless boy's first memories were of darkness as a mask was placed over his eyes.

Life with the previous Dragon, Ao, was not easy. He was not a man good with children and he knew that he would have to die at some point. He and the boy were supposed to stay inside, only venturing out when they were to protect the village from invaders. During this time he always wore his mask and could see further and further away each day that Ao grew blinder and blinder. Still, he had a bond with Ao who cared about him on some level and he worried about him, listened to everything that he said until one day when the boy was still a child he learned that Ao could no longer see. Only a short time later he was left alone when the man died.

In his pain, he saw a group of soldiers approaching. He was still small and couldn't use a sword the way that Ao had been able to but decided he would use his eyes despite the fact that Ao had always told him not to. Running out, he ran to the soldiers and pulled his mask off, unleashing his powers on them in an attack that left him standing in the middle of a pile of bodies when the villagers found him only to collapse as his power backlashed on him for what he'd done.

From then on, he refused to remove his mask around others. The villagers moved to hide in the caves of the mountains nearby and he taught himself to use a sword so he would never have to use his powers again. For the most part though, he was alone, only the company of a squirrel to keep him from drowning in utter loneliness and a lack of love. It wasn't until Yona came with her party that someone actually tried to reach out to him. At first he'd just seen a girl in trouble and had gone to save her. However, the moment he touched her, the Dragon inside him awoke to tell him he had to follow this girl. Since no one had ever told him what it meant to be a Dragon, he brought her to safety and then ran to hide in his room, surprised when she came to find him again. In his fear and confusion, he turned her away.

When a cave in happened, he came out of hiding, startling the villagers so that one hit him and accidentally knocked his mask off. Closing his eyes until he could put it back on, he tried to let them know that he meant them no harm and grabbed an ax. Without a word, he went to a wall to start smashing, only explaining afterward that it would lead them out to safety. Immediately people got to work, Yona included until she ended up collapsing. He was requested to take her somewhere to rest so he brought her to his room where she explained why she wanted him and made it clear that she didn't fear him. He wasn't sure if he should accept her offer but finally went with her back to keep breaking free where they rejoined Hak and the other villagers.

Outside, Yona offered to take her with him, to save him from the loneliness. She told him that she didn't think he was a monster and he realized that he could find a light and a purpose with her. Taking her hand, he agreed to go with her, bowing to the villagers in polite gratitude despite their fear of him as he headed after them.

From then on he traveled with Yona, learning more about the other Dragons from Kija and becoming the eyes of the group. He was always ready to help them to hide or to locate sources of water or food when he could and would defend them with his sword in a heartbeat. It wasn't long before he had himself a family and even a name finally, one that Yona gave to him after what he reminded her of. Shin-Ah...moonlight. He was even willing to hurt himself with his own powers to save her by showing his eyes to those attacking and found out that she was the only person who could look into his eyes without being harmed by them.

One by one, they gathered the other Dragons and formulated plans to gather power. As they did, they helped torn villages, feeding them and treating the sick. They decided to become The Dark Dragon and the Happy Hungry Bunch, a group of bandits that actually took care of people instead of harming them. He was happy in this role and did all he could to help out with it, making sure to be on the lookout for approaching Fire Soldiers and fighting them when he could.

Which was what he was doing when he was pulled away...
twosidedsword: (Default)

[personal profile] twosidedsword 2015-01-17 02:18 pm (UTC)(link)
Personality: Upon meeting Shin-Ah, many might find his silent nature to be a little intimidating. He rarely ever speaks and is sure to quietly watch from the shadows without approaching. It also doesn't help that his eyes are rarely scene and he doesn't tend to emote things well. In fact, one could easily misunderstand his actions since he isn't likely to explain them until after someone has asked about them. For some he might even seem threatening as he approaches, like he might attack at any moment.

In reality, Shin-Ah is very gentle and kind. Growing up he was treated with fear and caution yet he still chose to protect the village he was part of. He knows that he is dangerous and that he might hurt someone so he goes out of his way to avoid doing that. This is very important to him, even if it doesn't mean that he will get anything out of it. He's not in this for himself, choosing to put others before him and sacrificing his own joys and desires for them. No matter what, he's sure to put others before his own person. This might cost him his health but he doesn't mind this at all. He worries about those around him, especially about Yona and those they travel with.

More than anything, it is important to note that he communicates strongly through actions. When he wants to help someone feel better, he will search out food then just run away to go get it for them, even if it involves jumping into a freezing cold lake to get it. When he wants to protect someone, he will put himself in front of them and be ready to attack. When he finds himself confused then he'll tilt his head. The actions go on but the fact remains that this is how he communicates with others since his words rarely come out. This doesn't mean he's incapable of talking but that he's just not as used to it. When he does speak though, he can be sure that the words are important and necessary even if they're not many or particularly scholarly or anything like that. Of course, he can get flustered easily and will sometimes flee instead of talking or doing some other action so he can hide away for a bit. One could liken him to a wild animal. He's rather timid and will come out but if he's overwhelmed then he'll back off until he's ready to face things again.

For most of his life, he's been on his own, having to rely largely on himself. Because his village feared his eyes so much, they kept him hidden away and communicated with him as little as possible. The only real affection he knew at all was from that of his caretaker when he was a child. Even then that affection was often rough, involving sudden grabs or yelling. Ao was not a good man to care for a child but had no choice in the matter. Still, Shin-Ah is grateful to all of these people for being willing to do anything for him at all and even cares very deeply for Ao long after the man's death. He blames no one for how he was treated growing up, knowing how terrifying the power of his eyes really is. In fact, he even goes so far as to protect them despite the treatment he's lived through, even offering a silent thanks to them as he leaves them to join Yona and her group.

This knowledge has him fearing his own power, doing all he can to keep others from looking at his eyes. He will keep his mask on no matter how many times people try to remove it and will quickly cover his face to ensure that people don't lock their gaze with his own. In his mind, he's a monster, cursed with this power that he has no control over. The other Dragons have been able to find a way to control their powers to do things with them but he's never had this chance, unable to learn how to not hurt anyone with his eyes without them being hurt in the process. It's only in times of great strife that he will remove his mask to lock eyes with others and in this moment he is aware that he's no longer himself. Honestly, it's as if the dragon itself takes over his body, wanting to kill and destroy. It cannot be brought under control again until the enemy is gone and this terrifies him, especially when he's left paralyzed afterward just hoping no one will look at him, not wanting anyone to see the horror that is him.

His first friends in life are Yona, Hak, Yoon, the Dragons, and his pet squirrel. They're the first ones to care about him and he'll do anything in the world for them to see that they're happy. This includes sacrificing himself for them. He seems to consider them all family and goes out of his way to protect them, feeling terrible when something happens that makes him bedridden for several days. He'd much rather be out there protecting them instead and becomes greatly distressed if any of them are in danger. And he is deadly when he can do so, a fierce fighter who is able to perceive how a person is going to attack in order to counter them and deliver his own blow in return.

His closest connection is to Yona though. He is bound to her and is pained if he denies himself following her. She is his world now despite the fact that he seems one of the few in the group that isn't romantically attracted to her in some way. Yet, one could say he does love her in his own way. Yona is the one who reached out to him multiple times to bring him out of the shadows and into the light. She is the one who didn't hesitate to look into his eyes. She is the one who gave him his name, something he'd never had before because in his village his mother killed herself before she ever gave him one. He is fond of her and cares deeply about her well-being, hating it when she accidentally cuts himself on his sword. Shin-Ah especially goes out of his way to make sure that she's okay and well cared for, sometimes pondering giving up his own food in order to see to it that she has enough to eat. His desire to protect her is so strong that he has been willing to unleash the power of his eyes despite the fact that he so strongly fears this power.

For someone who was locked away for so many years, he's very kind and very gentle. His communication skills are rusty but he's very much like the moonlight that he's named after. Even in the darkness, he will be there to guide a person back to safety. As Yona points out, there's no way he could be as dangerous as he claims to be because his pet squirrel trusts him. Obviously there is more to him than he realizes and he wants to believe in that no matter how he fears himself.

Abilities/Powers: As the Blue Dragon, Shin-Ah's powers revolve around his eyes. He can see great distances in detail, even able to view someone miles away. For the most it seems that he can focus on those around him so that he isn't look in on everyone around him, not wanting to invade their privacy. However, he is able to look through the dark and solid objects when he is looking and canon evidence seems to show us that the mask he wears is included in this. One, he has been seen able to move around find wearing a blindfold. Two, he has been shown to see a great distance away through the walls of a tent. Three, if his eye holes in his mask were real then people would face what will be pointed out next.

This power is that when someone looks into his eyes they fall under a powerful hallucination that will cause them to see a dragon ripping them apart until they are paralyzed or die from fear. It is even more frightening because it is almost as if a dark creature takes over Shin-Ah's body, making him want to destroy those that he's looking upon until all enemies are gone. This power is a double edged sword though because once the enemy is defeated, his power slams back on him and paralyzes him completely for several days depending on how long he used the power. He has no control over this power other than just hiding his eyes from the world or refusing to meet someone's gaze when unmasked. Because of the ugly nature of this power, he is terrified of his own power and will do all he can to hide it from the world so no one else gets hurt. If there is more that his power can do then he is currently unaware of it and is too frightened of his own power to learn to control it since the only way to do that is to harm others in the process. Though, it should be noted that he can only use this power if he's in good health. Illness will zap his strength and make it so he cannot use the strength of this ability.

So far the only person who has been able to look into his eyes and break him out of hurting someone without getting hurt themselves is Yona. The reasons for this are currently not clear.

He can also sense if another dragon (Green, Yellow, White) is near him though he was never taught how to use this power to its completion. Along with this, he is naturally drawn to Yona and has a deep connection with her that he doesn't have with others. This causes him to feel a devotion and a desire to protect her and keep her safe above all else. There is no one who can break that loyalty that binds him to her.

Another downside of being a human with the Dragon within is that if another Blue Dragon is born then he will start to lose his powers, slowly going blind as his powers are drained away from his body until the child fully awakens. At that time he will die. Most Dragons do not live very long as a result of this and most have been known to die soon after the child is born because their powers and life force pass onto them. While this isn't likely to happen in this game, it is still important to note.

Because of this, he has mastered swordsmanship. His technique is a brutal and strong quick slash that rips through enemies quickly to leave them dead or mortally wounded. He is fast and strong, able to move rapidly through a fight to go from one enemy to the next rather than lingering on one individual. Shin-Ah's senses are also very good even when he isn't using his eyes though he does use them often when he's making sure that those he care about are safe.
twosidedsword: (Default)

[personal profile] twosidedsword 2015-01-17 02:18 pm (UTC)(link)
Items/Weapons: His sword and sheath and the clothes he's wearing

Sample Entry: Test Drive Link

Sample Entry Two:

It had been a long time since he'd last thought about what Ao's face looked like. He'd been small when he'd last seen it and now he felt sad that he could no longer remember the look of it. The man had meant the world to him but memories could be fleeting things, there in a moment and gone in the next. At times it hurt that he couldn't recall and yet..

And yet, he accepted it as he stared at Yona while she talked with Kija and Jae-Ha on the other side of the fire. He'd wanted to remember Ao's face so he could properly tell him about how he'd found a home and a family with these people but knew when it was best to give up. The man likely would have growled at him, told him that they weren't meant to have friends. Sometimes he could still remember what his voice sounded like in the night, anger, the irritation, the warmth of his body when he held him to keep him from being afraid when he truly couldn't find the will to get up anymore.

He missed him.

Yona laughed and he tilted his head, not really understanding the joke that had been told to her but apparently Kija didn't find it appropriate. Not that this stopped Jae-Ha from looking proud of himself, preening with delight over the various reactions he was getting. Shin-Ah wasn't sure why he would find it funny to do that but it was nice to see the delight on his face.

He missed Ao but he didn't at the same time. He had this. He had the Dragons, he had Hak. Shin-Ah had Yona who was excusing herself to come over to him. Right away she plopped down with a sigh and he tilted his head to the side wondering why she'd come to him. She didn't say a word though so he decided that things were fine and returned to watching the others moving around. Even if he didn't always understand the humor, it warmed his heart to know that he was allowed to be included in moments like this, that they actually wanted him around them.

They cared enough to want to be near him even if he was a monster. For whatever reason, they refused to see him that way. On nights like this, it meant more to him than any...thing...

That was a small hand sneaking toward his sword. Immediately, he grabbed it and jumped up to run away. Yona looked frustrated that she'd been caught, demanding he at least let her try to use it. Panicking, he shook his head a lot, hugging the weapon to him then took off running. The last time she'd used it, she'd cut her finger on it so he wasn't about to let that happen again. Her safety was important to him which was why he ended up hiding around a tree, staring around it at them who all stared back in confusion.

Oh. He supposed that he should probably say why. Yet, they were talking again, moving on. Zeno was distracting Yona from thinking about stealing swords which made her safe again, something he was grateful for. Though, the wink the Yellow Dragon gave him was rather baffling.

In moments like this, he was so happy to no longer be lost in the darkness that he forgot about the pains that came from missing someone he would no longer see again. One day he would find a way to repay them all, Yona especially.

Until then, he settled for just watching over them, relaxing as they all fell into their individual tasks of preparing for dinner.

I'm not alone anymore. It was a little thought but it made him smile for just a second before he ran over to help Yoon with chopping vegetables for the stew when he was called over. Being useful was important to him, whether it be with his eyes or with his hands preparing food. Whatever they needed.

As long as it wasn't Yona using his sword, of course.
Edited (I'm so sorry. I wanted to make sure the link worked.) 2015-01-18 02:05 (UTC)
explores: (Default)

gino weinberg ( code geass ), reserved

[personal profile] explores 2015-01-18 01:58 am (UTC)(link)
Name: Luci
Contact Info: [plurk.com profile] eclectica
Other Characters Played: N/A
Requested apartment: N/A

Character Name: Gino Weinberg
Canon: Code Geass
Canon Point: Post-series
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[personal profile] explores 2015-01-18 01:59 am (UTC)(link)
Background/History: Overview of canon here.
Gino was raised on the grand, enormous Weinberg estate, located northeast of Britannia's capital of Pendragon. The estate was composed of three larger villas and one smaller building for servants; the building Gino stayed in was separate from even his own parents. Most of the time, the only people he was ever in contact with were his servants, instructors and caretakers. Day in and day out, he was schooled, drilled and taught—academics, music, fencing, speech, etiquette—with very little time for play. He was not permitted to leave the estate at any time, and romping was discouraged, so his free time was often spent looking out his third story bedroom window and drawing the things he saw out in the garden. Lacking friends and much purpose in life outside his parents' wish for him to marry into royalty, he was a vague and detached child, viewing his world as dull. "A bird in a cage."

At nine years old, a new servant was brought to his household: a young, Japanese woman that became a personal caretaker of his as well as a household maid. At fourteen, Gino fell in love with his maid. The two of them made plans to leave the Weinberg estate and be together elsewhere, safe from the scrutiny of nobility as well as the wages of war between Britannia and Japan. Gino's parents, however, were quick to discover the affair and had it prevented. His father beat the maid and threw her out into the streets, and both parents admonished Gino, telling him to act in a way befitting his noble status. For the next two years, Gino did nothing more than study. He completed his academics at fifteen and a half and spent the time between then and age sixteen researching Knightmare Frames, military conduct, the war.

And at sixteen he up and left his home, headed straight to the Britannian military, and signed right up. He was a grunt for six months and was so prodigious in his training that he was promoted to the third chair in the Knights of the Round. This was, of course, just as planned, as his intent was to have a hand in changing Britannia for the better. In making it a place where there was a semblance of freedom for everyone (unfortunately he ended up being completely counter-productive to this goal until later, but Gino's not the best at planning ahead).

He was later the one assigned by the Emperor to duel Suzaku Kururugi when he was under consideration for becoming a Knight of the Round as well, and despite his (somewhat forced) smug attitude toward him, he was beaten soundly. This somehow instilled him in a distinct attraction Suzaku, and from that day forward he, Suzaku and Anya, the Knight of Six, became BFFS4LYF. At least, they did in Gino's mind, anyway.

One year later, Zero, the leader of the terrorist resistance group, The Order of the Black Knights, returned from presumably being dead. Gino and the other Knights of the Round were deployed to engage the Black Knights, which never really seemed to go very well, though Gino did eventually get to meet Kallen Kozuki, the Ace of the Black Knights. He commented upon her exemplary skills when she was able to outmaneuver both him and Anya in her improved Guren, saying that she was on par with the Knights of the Round and looked forward to a rematch (he also remarked that she was his kinda lady, and probably went on to think of them as BFFS4LYF as well, as he is wont to do). Unfortunately Kallen was captured by Li Xingke later on and much angst was had on Gino's part until he realized he could go visit her in her cell and yammer on at her about anything he felt like at his leisure. Score!

Both Gino and Anya enrolled into Ashford Academy, a school for Britannian students living in Area 11, in order to see what living like commoners would be like. And also to pig out on pastries or whatever the hell those things are. Gino learned to speak more casually from Rivalz Cardemonde, took an immediate liking to Lelouch, one year his senior (which is funny because Lelouch is actually Zero, his enemy, OOPS), as well as the other members of the Ashford Student Council—which he and Anya soon became a part of.

This fun and exciting endeavor loses its thrill fast, however, as Suzaku later brings up the idea of a coup d'etat against the Britannian government to Prince Schneizel—and right in the middle of a pool game, too. Gino objects to the conspiracy and is taken prisoner to keep him from interfering. Next thing he knows, Zero has "died" AGAIN, Lelouch has become Emperor of Britannia, and Suzaku has turned traitor and become the "Knight of Zero," Lelouch's right-hand man. The Knights of the Round launch an assault on Lelouch to remove him from power, and out of the four deployed, Gino is the only one Suzaku spares, leaving him to question where his loyalties lay and what it is he is fighting for.

Gino then realizes he's been Doing It Wrong the entire time and joins the Black Knights, which are at that time under Schneizel's command, telling Kallen that even though joining her goes against his home country, he can understand her feelings a little. Later, during a battle with Lelouch and Suzaku on the flying fortress Damocles, Gino states that he could not join them because he has to "protect what's in his heart." Though Suzaku defeats him soundly yet again, Gino is able to use the last of Tristan's energy to unleash an attack that destroys the Damocles' barrier and opens Suzaku up to Kallen, who was lurking nearby. He's also able to carry her to safety after she "definitely kills Suzaku for sure, yes, he is absolutely dead, end of story."

Lelouch unfortunately overtakes Schneizel and the Damocles Fortress and takes control of literally the entire world, which pisses off literally everyone, and Gino is taken prisoner along with the entire remaining cast of the show to be executed. But then Zero comes back to life for the millionth time, stabs Lelouch in the stomach, and everyone is set free. Peace reigns with the demon defeated, the war ends, reconstruction happens, and everyone goes on their merry way. Gino resumes attending Ashford Academy and also joins in the rebuilding effort as well as some of the political functions between the recently allied Britannia and Rest-of-the-World. He continues to hold his position as the Knight of Three.
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[personal profile] explores 2015-01-18 01:59 am (UTC)(link)
Personality:
Gino's personality can sort of be likened to those fruit-n-yogurt parfaits at McDonald's. The top is this sweet, sugary fruit stuff, and the bottom layer is this wibbly yogurt with a suspicious coloration and taste. But you can't get to the yogurt part unless you eat the fruit first (or stir the entire thing really hard, but come on, I'm going a long way with this metaphor so work with me, okay).

Gino's fruity top layer is... well, yeah, pretty fruity. He's upbeat, cheerful, extremely friendly, playful. At times he can be a little touchy-feely with his tendency to drape on, poke, pop up right in front of, and generally harass his friends, but this seems more directed toward men as he has a distinct respect for women needing their space. Kinda. People tell him he's strange and that he should act "more normal" and serious, being a noble and a Knight of the Round, but any waving him off seems to go completely ignored. It seems at times as if he doesn't notice them all and is completely impossible to deter, although that isn't necessarily true. He will stop at nothing when he wants to befriend someone, is very persistent, and an incredible people-person; his personality is very disarming, and so he makes friends easily thanks to this.

Accepting and unassuming, Gino's come to believe that one shouldn't be judged on what they are, but rather who—by the weight and value of their actions. He tries to be honest with people, and he will be, as long as his own thoughts and feelings aren't being called into question. Unfortunately he's very guarded about these thoughts and feelings, and will often laugh off any insinuation that he may feel strongly about one thing or another. If he feels the need to be forthright, however, he will be—underneath that fruity exterior is an awful lot of feeling.

He enjoys competition, challenges, showing off, bragging about his big dick Knightmare Frame, romance, eating, exploring and trying new things, and generally having a good time. One word you'll think of a lot when observing Gino's interests and activities is "shenanigans." Due to his upbringing, Gino can be a little on the naive side and unaware of how the real world actually works, but is always more than willing to learn. His observations on "commoners" and "commoner things" are not meant disrespectfully, and he doesn't seem to realize how narrow it sounds when he says it around others. Of course, he's prone to doing things that are... unusual at best, but at least he manages to accomplish what he's set out to, most of the time.

Boundless energy combined with his alarmingly noteworthy work ethic makes for a Knight who is competent, dutiful, and not inclined to question his orders very much out loud. For someone as easygoing and fun-loving as he is, it often surprises people when they find that he is quite real underneath all that derp and that he is capable of balancing knightly responsibilities, social networking, schoolwork, and free time with ease. He is a very well-educated and intelligent person, if not a little inept at culture and society.

That underlying yogurt layer of Gino's personality, however, is far, far more serious and suppressed. He has a distinct dislike of himself—or rather, a dislike of how he lives. He's not at all proud of his upbringing, believing that nobles make themselves far too entitled to everything than he would like and doesn't want to be lumped in that category with them. His endeavors to live "like a commoner" are more than likely his way of not only exploring life outside his birdcage of a childhood, but deviating away from it entirely to spare himself the embarrassment of being a selfish person. Many of his actions are his attempt at proving his worth and showing that he is better than that, that he can be better.

Furthermore, Gino believes that only the weak are qualified to be knights such as himself. "Fighting the strong to save the weak and protecting one's liege for justice" is something he believes to be only colored glass to look at oneself through, and that a knight's only business, really, is to kill. As "strong" people are unfit to kill, because they will not fail to realize the evil of their actions and fight against it, a "weak" person, he believes, realizes their wrongdoing. But instead of fighting it, a "weak" person will only make excuses, however unconsciously, to justify themselves in their own mind and to the people around them. Let me make that a little clearer: people that kill people are "weak." People that don't kill people are "strong." Doesn't do much to narrow things down, now does it?

As convoluted a belief system as this is, it's what Gino goes by and thus he only seems to take an interest in other weak people such as himself. Strong people, he believes, live on a whole 'nother dimension from the weak and that the final stage of connection with those people is lost somewhere between "weak" and "strong." And yet he holds no love for these fellow weak folk, either (or at least, not morally), which sort of makes him backwards and a hypocrite, but okay. Someday, Gino, therapy.

Underneath his happy, fruity exterior he's a bit of a cynic, but prefers not to let these negative things rise to the surface. Therefore he wears the mask of contentment very, very well; sometimes it's hard to tell when he's actually happy and when he's just covering for what he really thinks and feels. Whether he's hurt, or upset, or anything, his response will almost always be "I'm fine," and then a quick diversion to a happier subject. Part of the problem is that he doesn't want to worry the people around him, and the other part is that he wants to be able to take care of it all himself. He does have quite a bit of pride in his own strength of will, which sometimes blows up in his face because it's not possible for anyone to be able to handle everything by oneself.

Furthermore, Gino is quite stubborn and very steadfast. He has been shown to have enough maturity to bear up under the strain of war and battle. Though he does make a challenge out of most things he is unerring in his determination to accomplish, even if that means doing something that he knows is morally incorrect or harsh. At times he follows rules to the letter, and is clearly uncomfortable with outright, unnecessary rebellion. Gino unflinchingly carries out his orders and at least pretends to not think about the consequences as long as what needs to be done is done. That isn't to say that the ends justify his means—not at all. But it's more that he has already grown up enough to understand that he has to shoulder the weight of the choices he makes, and does so without faltering. Usually.

You'd think with all that yogurty underlayer, he wouldn't be able to take a hit (not to mention the fact that he is a big wobbly noodle), but Gino is quite the brick wall with a high tolerance for torment. Emotional pain hits him the hardest, but he has had lots of time to practice perfecting his facade. And he's quite tough, although very much against picking fights outside of battle unless he absolutely has to. Guess maybe at the bottom of that yogurt cup is a steel plate. Or something. I don't know, I've taken this metaphor way too far already, give me a break.

Now I bet you'll never be able to eat one of those parfaits again without thinking of Gino.
explores: (Default)

[personal profile] explores 2015-01-18 01:59 am (UTC)(link)
Abilities/Powers: None in particular! Gino is a very skilled devicer (a pilot of Knightmare Frames, the obligatory mecha abominations of this particular universe) and talented in the arts and also at being a big huge dork, but that's all he really has going for him.
Items/Weapons: The key to the Tristan, which will be functionally useless here. It's essentially a fancy USB stick. It has programming data and whatnot on it which will show if plugged into a computer but is good for absolutely nothing without the actual frame!!
Sample Entry: ( VIDEO )
[ Gino looks a little embarrassed when he turns on the camera, but "guilty" might actually be a better word. it's hard to make out on camera, but there appear to be flecks of something... white and vaguely powdery, in his hair, and maybe all over his face, too. he raises up one hand in a quelling sort of way. ][ the first sign that he did something stupid and would rather fess up to it now than get caught red-handed (white-handed?) later. ]

I found something I had never seen before, but the bag was giving me trouble, so I pulled a little too hard, and, well... I'm sure it's not a big deal! We can always find more somewhere, right? It just exploded everywhere...

[ uneasily, he realizes he hasn't clarified what it is he found yet and slowly picks up a bag of what was once powdered potato spuds for mashed potatoes, now empty and ripped completely in half. he is covered in useless potato spuds. he is a useless potato spud. reiterating quickly: ]

Now, don't get mad! If there's one, then there has to be more! Even if it looks completely unappetizing, and I have no idea how it's supposed to be potatoes, once I find another bag I'll share it! [ glancing at the ripped bag in his hand. ] And... maybe find someone else to open the bag for me, next time. Guess I don't know my own strength.

Sample Entry Two:
He hasn't had much of an occasion to make use of the new weapon he'd found for protection, really. It's been awhile since he found it (discarded in an alley, it's good enough quality that he's almost certain it probably belonged to someone else at some point, but they hadn't been around to claim it; finders-keepers), and he never lets it get too far from him, just in case he should need it, but as far as making use of it, well. Gino supposes he views it the same way he viewed his military-issue rifle when he was a grunt in the army. It has the same weight, and that's not in pounds. It's just the meaning of it—that's the part that has a weight to it. One that's familiar, and not terribly pleasant to bear. Piloting the Tristan was much different, not that there isn't much of a shift between holding a weapon in your hands and being at the controls of one. Still. Being in the cockpit of the Tristan made him feel free. Carrying something meant to kill someone he'd have to look in the eye made him feel heavy.

Still, after everything today, he's glad he thought to bring the crude, short, thin blade along, letting it rest against his shoulder with a winded sigh. It's been a long day of exploring and it's still not over yet; somehow he thinks he ought not be so tired, when he hasn't been in any real danger all day. It's probably the anticipation that's wearing him out, something he's learned by now not to take for granted. Instincts can save a life better than some ratty old weapon can, sometimes. When he actually bothers to give it thought, it surprises him how much he's settled into being here. Maybe once you've been doing something for long enough (a couple of months is long enough?), you can get used to anything. Still. Most of the time he doesn't bother to question what's next, he just goes with it, because it's something to do. Because it's what he's supposed to be doing. Because ever since the war, and the events that followed, he has yet to really feel like he has a purpose, and this is as close to that as one can have, in this situation.

... Well, not really. None of this means anything to him. But he can play pretend, he's good at that. And when he does he can become immersed in this fantasy world for at least a little while, which is all that really counts in the end, isn't that right?

"Honestly, I don't really know," he says to himself for no real reason. Someone behind him, one of his exploration partners, maybe, says huh? and he wipes the serious look off his face in the blink of an eye. One minute a frown, the next a big, easygoing smile, shrugging the shoulder that isn't weighed down by his terrible weapon. "Nothing!"
twosidedsword: (Default)

[personal profile] twosidedsword 2015-01-18 02:07 am (UTC)(link)
Links to the Wiki and Wikia since those don't seem to want to work for you.

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