havenmods: (Default)
Haven Mods ([personal profile] havenmods) wrote2013-09-29 03:39 pm
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Applications Two


APPLICATIONS ARE CLOSED!
The next application opening date is Friday 16th January, 7pm EST.
The next application processing date is Friday 23rd January, 7pm EST.

IMPORTANT: PLEASE POST YOUR APPLICATIONS HERE ON THE NEW APPLICATION PAGE


We're so glad you're thinking of joining us in Haven, where we are all safe.

In order to apply for a canon character, please fill out the information below and post it in a comment in this entry. For an OC, please apply using the OC information. Please do not link to applications, all applications must be posted here. Please do not delete your applications; if you do not want it to be seen, you can request for it to be screened after a decision is made.

You may apply for two characters every application round, to a total of six characters. Only two of these may be from the same canon, and they cannot be too familiar with one another. Please make sure to mark the header of your comment(s) with RESERVED or NOT RESERVED, as well as the character name and canon. App challenges are not allowed currently.

Try to remember spelling and grammar are important, and in app length quality and not quantity is what matters. All parts of the application must be your own work, plagiarism will not be tolerated, though you are welcome to reuse your own old applications.

If you are asked for revisions, please don't panic! It doesn't mean the mods don't like you, only that we probably need more information before making a decision. If you are asked for revisions, you will have one week to supply them.

Applications are open on a monthly cycle, where they will be opened on the second Friday of every month for a week, and then processed on the third Friday of the month, before being closed again.

We now have a test drive community at [community profile] haventest which is continuously open. Posts there may be used in lieu of a sample in the application. You may also link posts, logs, or threads from other games and memes in lieu of samples, though we ask that they be no more than one year old. As of November 22nd 2014, samples cannot be "where am I" intro posts. The reason for this is that we often find it hard to gauge characterization from those, as most people when immediately in a new surrounding are confused or frightened.

While we encourage players who have dropped to re-join us, we do not encourage the continual rapid dropping and re-apping of the same character in a short time period. You are welcome to request specific housing, and all attempts will be made to accommodate that request, but it may not always be possible.

To see what we are looking for:
Canon Characters:
Sample Application (Faith Lehane)
Sample Application (Iroh)

Original Characters:
Sample Application (Mors)
Sample Application (Vera de Barr)
Sample Application (Malkus Iverwelling)

Previous Game History:
Sample Application (Abel Nightroad/Mayfield RPG)
Sample Application (Bolin/Discedo)

The old application post can be found here if you would like to look through past accepted applications.

Applications will be open on the following dates (from 7pm EST):
12th-19th December
16th-23rd January

Applications will be processed on the following dates (at 7pm EST):
19th December
23rd January

To apply for a canon character, please fill out this form:


To apply for an original character, please fill out this form:
asterbatics: (hack ↻ WHAT HAPPENED TO MARCH)

[personal profile] asterbatics 2014-11-18 07:49 pm (UTC)(link)
Previous Game History: For a few months back in 2013, Robin was settled into Haven as much as anyone could be. He'd lived through enough events to know the general state of things - that when people died, they came back, that Yao was to blame for most of what happened, where you could go and where you couldn't, and the fact you couldn't leave. The restrictions of Haven wore on him, including just how out of control everything seemed to be. No matter what he did, or how hard he tried, his teammates kept dying - and without Kaldur there to tell him to stop being stubborn, he pushed all that weight on to himself. Having that, plus the added knowledge of who he apparently becomes in the future - Batman? - left Dick a little less aster and a little more whelmed. When he left, he still at least had Zatanna, and Conner and Kon and Jason. There were people he had to protect, and that in itself was enough to give him at least a level of comfort when it came to Haven. Or did give him a level of comfort.

Personality:
Robin, designation B01, Batman's sidekick, most experienced and longest lasting in the field today. Batman's sidekick, the Boy Wonder, and half of the famous dynamic duo. Most don't get to see much past that - the R on his chest, the flash of red on black. He's the kid at Batman's side, short and thin, black hair, and more often than not, grinning for the cameras. He seems to be the light to Batman's dark, the kid hero who stands at his side. He must be talented, if Batman keeps his around, quick and strong and useful. Batma's protégé, the next in the line. If you're a hero, you might get to see the grin up close. See how seamlessly he works up close to Batman, closer than anyone else has gotten. You might hear the laugh, a little out of place in such a gritty city like Gotham, echoing all around you. You might even see him work, the computer on his wrist one of the many mysteries that modern technology can provide. He's active, he's able, and he's smart, talented. You'd expect nothing less from Batman's sidekick, but it's a bit of a mystery of why it works so well. How. Sure, it's every child's dream to be a superhero, but dreams and reality are so different, you might wonder how he's still alive.

And it's true, it is somewhat of a mystery. A mystery that Robin has learned to work with, adapt to. He's been Batman's sidekick, in the field, for four years now - they work at an almost telepathic level, able to predict each other's move without needing to speak, to even ask. Robin, before joining the team, was used to this level of independence when he worked. This changed, of course, when he become a part of Young Justice and he adapted accordingly, learning to be specific in his plans, describing what he's thinking out loud (through a telepathic link of course) to his teammates. It took time, yes, but he learned. He got better. He might be the youngest and the smallest of the team, but Robin has a very determined drive to make sure he is not the weakest link, won't allow himself to be the weakest link. Of course he still wants to, from time to time, try and go off to do things on his own - but the want has decreased while being on this team. He's learned the advantages of working with people he trusts, intrinsically, and enjoys what can come of it. He's efficient and he thinks ahead, has each step of every plan ready to go and ready to explain when the time comes, but don't take that to mean he can't think on his feet. Robin's known to be the one on the team to come up with a plan on the fly, getting them out of many a situation on spur of the moment, multi-faceted plans. And they're alive, which is saying something, knowing the kids of things they face. He's athletic, strategic and extremely intelligent - and it doesn't hurt that he's experienced, too.

But that's not all there is. Behind the mask - behind the Robin - there is Richard Grayson. A fourteen year old mathlete who likes computers and word-play. Whereas Batman keeps his secret identity completely separate from his heroing one, Dick isn't so successful, and a lot of who he really is comes through even when he's wearing the mask. Because really, think about it. This is a teenager (pre-teen, if we're being technical) who has to spend countless hours with Batman, the light to his dark, and that has bred a very sarcastic, sometimes overly confident, kid. Rob will make fun of just about anyone, given the situation and the material to work with (Wally is his favorite target, though. He just makes things so easy) or anything. He inserts humor into situations to alleviate the gravity, to keep everyone's mind off the fact that this is all very real, and very dangerous. The laugh, that comes through when he's fighting, is part of this - he likes to make his presence known, though not outright. He'd much rather sit in the shadows and echo his laugh around the room, confuse the bad guys before he jumps in, because what is more frustrating? Being knocked out before you even know you're being followed, or being taken down when you know someone there, somewhere, and is laughing at you? Described as being lighthearted and somewhat immature, Robin found himself taking up a very little-brother-esque role with the rest of the team (save Zatanna), and seemed quite fine with that. Robin's also known to be quite social, able to get along with just about anyone and everyone if he wants to. He has a tendency to give people chances to prove themselves, rather that writing them off from the get-go, and reserves first impressions. But like it is with most, the difference between being friendly and being trusting is completely different.

Robin is Batman's sidekick, yes, and is being trained to be what many believe is the next Batman, but beyond just the different takes to crime fighting, Robin and Batman differ in very important, very basic ways. For one, as there are with just about every teenager, Robin has doubts. He's spent enough time around Batman to know that he will do anything for the save of the mission, and after a very traumatic training-gone-wrong, where Robin played that roll and ending up, effectively, sending all of his friends to their deaths, he made the self realization that he can't do that. Doesn't want to become whatever it is he'll need to become to be able to do that. He sees the darkness that eats up Bruce Wayne, the pit in his chest that grows day to day, and he doesn't want to become that. Which is why he opens up to people as much as he can - maybe not completely, because no one needs to know about his insecurities, his fears that he will never be good enough or never be able to prove himself enough - but at least he has friends. The Team, for one. Robin has a bond with Kid Flash, Superboy, Aqualad, Artemis, Miss Martian and Zatanna (Rocket too, with time) that he's not sure Batman has with the Justice League. He's not sure Batman can have that connection with anyone but him, and that weighs on him more than anyone really knows.

Through and through, though, Robin is a hero. He has a very intense sense of right and wrong, but unlike Batman, he lacks the complete confidence in his belief. Yes, he knows he's the good guy. And yes, he knows they're the bad guys, but he also knows sometimes you have to act like the bad guy to get the good stuff done. And yes, there's a line you don't cross, of course, but you do what you have to do. Sometimes that line might make him look like the bad guy, or make the bad guys look good, but there is a line. A very specific line. And sometimes...sometimes he questions where that line falls. That's what he has Batman for, who always knows where that line is, or his team, who help him draw the line when it needs to be. Batman might be training him to be a leader, and his team might recognize that yes, one day, he will lead, but it's this inability on his part (and you could even call it immaturity) that keeps him from doing it now. Leaders take control, leaders lead and don't question what orders they give, who they send where, and while Robin might act like he's there - that he's at that point - he isn't. Not really. Not yet.

All in all, Robin exists in the grey in between. He can be himself - the fun loving, troll-like flirt who acts much more confident than he is - and he can be the hero - the disciplined acrobat who can hack and who can kick butt all in the same day - and he hasn't decided which is him, more. Batman is Batman - Bruce Wayne is the mask and it's all about the job. But Robin...Robin isn't sure if he can do that, yet, and hasn't. Hasn't made that decision, hasn't taken that step, and for him that's perfectly fine. For now. Because he has his team and he has his friends and that can be enough.

A Difference In Dick( Grayson)s: He wears pants (instead of armor'd underwear gosh).

Another main differences, and biggest influences, between this iteration of Dick Grayson and the other one already in game would be the time period they are set in. Comics!Dick Grayson's time period is a bit more vague, his part it in able to shift and change. YJ! Dick Grayson is set a little more firmly in a digital era - his dependence and interaction with technology a main focus of that. He grew up a mischievous hacker, and while that doesn't necessarily apply in Haven due to the technology relationship with the city, how YJ!Dick reacts and responds to people is still with that same new-age, technological way. He uses memes, he plays with words, he talks about TV shows and movies and video games. He is a Robin who knows more than he should about the Justice League, about a connected world, someone who was used to keeping up with with the international news and political relationships. He's used to having that control, which is partially why Haven had such an immediate and difficult affect on him.

Another big difference is YJ!Dick's relationship to the rest of his team. Comics!Dick is much more of the type who falls into a leadership position, more out-going and charismatic, much more responsible in that way. YJ!Dick is much, much younger in that the pressure and responsibilities of being a leader nearly crushes him. He works better as a second in command, shown both with his relationship to Kadur and his relationship with Batman, and he thrives much more in that role. He even mentions, later on in the series, how he prefers to be on the field rather than calling the shots. It's not that he can't lead, rather he prefers not to, despite his inclination towards planning and directing. Batman breeds him to be a leader, but YJ!Dick is much more open about how he doesn't want to be a leader.

There are also much smaller details - like how YJ!Dick had a much larger family that he lost on the day Tony Zucco killed his parents, and how a lot of YJ!Dick reputation as a sidekick had to do with how he was, quite literally, the first of his kind. Also one of the first to start to rebel against the way the role became known. Comics!Dick is twelve, while YJ!Dick is fourteen. And there is also the fact that this Dick Grayon is already traumatized by the understanding of what Haven is like. He's far less out-going, far less optimistic, and much more set in the 'we have to survive above all else' ways than he had been when he first got here.
Edited 2014-11-18 22:02 (UTC)