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Haven Mods ([personal profile] havenmods) wrote2012-09-10 02:03 am
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Applications


APPLICATIONS ARE OPEN!
The next processing date is Friday 11th October

IMPORTANT: PLEASE POST YOUR APPLICATIONS HERE ON THE NEW APPLICATION PAGE


We're so glad you're thinking of joining us in Haven, where we are all safe.

In order to apply for a canon character, please fill out the information below and post it in a comment in this entry. For an OC, please apply using the OC information. Please do not link to applications, all applications must be posted here. Please do not delete your applications; if you do not want it to be seen, you can request for it to be screened after a decision is made.

You may apply for two characters every two weeks, to a total of six characters. Only two of these may be from the same canon, and they cannot be too familiar with one another. Please make sure to mark the header of your comment(s) with RESERVED or NOT RESERVED, as well as the character name and canon. App challenges are not allowed currently.

Try to remember spelling and grammar are important, and in app length quality and not quantity is what matters. If you wish to request a specific apartment, please do so in the relevant part of the application. All parts of the application must be your own work, plagiarism will not be tolerated, though you are welcome to reuse your own old applications.

If you are asked for revisions, please don't panic! It doesn't mean the mods don't like you, only that we probably need more information before making a decision. If you are asked for revisions, you will have one week to supply them.

Every attempt will be made to place a character in their chosen apartments, though this may not always be possible depending on the slots available.

Applications are open constantly, but are only processed every other Friday at 7PM EST. The Saturday following acceptance, an IC mingle log will be posted for characters to be introduced to the game.

We now have a test drive community at [community profile] haventest which is continuously open. Posts there may be used in lieu of a sample in the application. You may also link posts, logs, or threads from other games and memes in lieu of samples, though we ask that they be no more than one year old.

To see what we are looking for:
Canon Characters:
Sample Application (Faith Lehane)
Sample Application (Iroh)

Original Characters:
Sample Application (Mors)
Sample Application (Vera de Barr)

Previous Game History:
Sample Application (Abel Nightroad/Mayfield RPG)
Sample Application (Bolin/Discedo)

Applications will be processed on the following dates:
11th October
25th October
8th November
22nd November
6th December
20th December

To apply for a canon character, please fill out this form:


To apply for an original character, please fill out this form:
keystroke: (Default)

sora ; kingdom hearts ; reserved

[personal profile] keystroke 2013-03-29 10:11 pm (UTC)(link)
Name: kosy
Contact Info: [plurk.com profile] bearpuns / aim ( watercrests )
Other Characters Played: none.
Preferred Apartment: none!
keystroke: i am like more pumped than roxas on 50% off ice cream day. (I AM SO PUMPED.)

sora ; kingdom hearts ; reserved

[personal profile] keystroke 2013-03-29 10:11 pm (UTC)(link)
Character Name: Sora
Canon: Kingdom Hearts
Canon Point: After walking through the Door to Light in KH II.
Background/History: 1
Personality:
" You gotta try and think positive. "


Introduced by the in-game synopsis as a "bright and spirited youth", Sora's got the personality to fit such a description; so much so that it might even be seen as a slight understatement. To most, he's the kind of goofy best friend you can easily tease and poke fun at--the one who maybe doesn't take things so seriously, the one who thinks very little, and maybe that's true. It's also true, however, that he is also the one who will come through when it matters most.

As a Keyblade Wielder, Sora's adventure has spanned worlds upon worlds. The few years he spent on his adventure meant meeting many different people, with many different stories, and many different tastes. It's a testament to his people-skills and friendly personality that he has made countless of connections throughout his journey, regardless of their backgrounds; those included in his personal friendship book range from lions, princesses, thieves, pirates, mermaids, and Nobodies who were thought not to even have emotions. The ease at which he can make these connections might be due to the fact he so easily accepts people into his heart and his life, and many people regard him fondly. He's an honest kid who wears his heart on his sleeve, risks his life to help people he hardly even knows, and earnestly jumps into things with the utmost enthusiasm. His empathy and charisma is mainly due to the way he lives his life, which is summarized by his best friend Riku as "just following his heart". It's hard not to be impressed or moved when met with the sight of a person going through life as easily as Sora seems to. Is he carefree to a fault? Maybe. Sora remarks near the end of KHII that he does have his own share of problems, but really, his optimism makes it so that he doesn't really let that kind of stuff get him down. When it does get difficult, though, he has his support network to help him back up. He spends a lot more time looking up than he does looking down for that very reason.

LEON: We were hoping the three of you would give us a hand around here.
SORA: [ pats his chest ] Like we're gonna say no.


For all the responsibility Sora bears, it's very easy to see he's just a teenage kid. He's the playful kind of person--one who makes jokes in the face of problems. This is exemplified many times throughout the series, one of them being the face he makes when confronted with Riku's guilt. The latter had spent an entire game in delusions of darkness, betraying Sora and his homeland when he opened the gates and allowed the Heartless to seep in. After one of many battles with Xemnas, Riku asks how he could ever face anyone with that kind of thing on his track record--Sora only responds by placing both hands on his cheeks and puffing out his lips, saying a very simple "Like this"! For Riku, that mistake was a difficult hurdle in his life that continues to haunt him; for Sora, Riku's betrayal is a thing of the past, quite easily forgotten with a silly face. Sora once again displays this playfulness with Simba, who is hesitant in his dealings as King due to the ghost of Scar. When Sora's recommendation to do something is only met with more hesitation, he leaves with a huff and pretends to give up on his friend, only to imitate the ghost with a poor "Siimbaaa, the do-nothing King" and other such taunts, until Simba moves forward. The downsides towards receiving his strong loyalty and friendship is maybe having to live through some snark and teases here and there, but there's no denying that those're a mood lifter.

TRON: Even I have my silly limits.
SORA: Okay, then I'll tweak your program when I get back to the User world.
TRON: Maybe we better not try that.
SORA: Aw... How 'bout it, guys? Singin' Tron? Dancin' Tron!


Beyond just jokes and playful banter, there's the competitive, inquisitive nature of a fifteen year old boy. In the face of challenges and questioning of his ~heroic dealings~, Sora'll very easily meet them with a huff or confident smile. This is less arrogance and more playfulness in the eyes of competition, optimism when met with adversity (though, let's admit it, it'd be a lie to say that Sora doesn't go a bit overboard and let this stuff get to his head. he is, after all, a teenage boy). He can be a bit impulsive when it comes to some matters, mainly due to the aforementioned "following his heart" that he's so good at. Where Sora goes and what Sora chooses to do isn't always the most logical or rational choice, mainly because his decisions aren't centered around what may make the most sense or what is the most safe, but what feels right.

YUFFIE: I see you're still in top form.
SORA: What'd you expect?


While Sora might seem like a bit of a remarkable person in dealings of the heart, it'd be a bit of a stretch to put him on a pedestal. He's pretty average in terms of actual skill, capabilities, intelligence; he's very extraordinary, but in a very ordinary way, to put it simply. While he can be kind of headstrong and overconfident, he's humbled by his best friend, Riku, who he admits he thinks is "better at him in everything". While not stupid by any means, Sora can be slightly dense, demonstrated when he can't see through Mulan's quite obvious manly disguise. He can also be surprisingly blunt and impatient towards people he sees as Not Good; he very easily tells Xemnas that the Nobody can't even feel when met with a sob-story speech about being outcasted. Still, though, it's not that his mind sticks someone in evil and keeps them there forever. On the contrary, Sora's forgiveness is very easily seen. He's been betrayed before, but he's never failed to welcome back someone who's legitimately sorry for what they've done--he even displays concern towards Maleficent, a cruel entity who controlled the Heartless in the first game, when she pushes them to leave as she handled the enemy. He shows gratitude towards (who he thinks is) Ansem, after he saves Kairi in The World That Never Was, despite the fact he kind of ruined everybody's life in the first game.

All in all, Sora's matured a lot from the fourteen-year old boy who swung a wooden sword on the beaches of Destiny Islands. He's now a fifteen-year old hero whom can be a bit too much sometimes. He's a little bit impulsive, a little bit overconfident sometimes, maybe a little bit competitive. But he's loyal, friendly, kind, and a very good friend. And there's no way anyone can say that he doesn't have a lot of heart.

Abilities/Powers: As the protagonist of a JRPG, Sora's got a lot of abilities in his never-ending inventory. The one that most defines his role in game is his use of a "Keyblade", a giant key-shaped... well, blade, which he can summon at will in a flash of light. It comes with the added bonus of being able to unlock any kind of lock--even the locks isolating worlds from other realms. It should be noted that the Keyblade cannot be wielded by anyone it has not chosen; if taken from its original wielder, it will return to the wielder's possession, unless the one taking it is also chosen, as Sora has shown to be able to handle other Keyblade Wielder's Keyblades with little difficulty. A Keyblade can come with added stat bonuses depending on the form it takes, which depends on the keychains attached to it. The form most prevalently taken by Sora's Keyblade is the simple "Kingdom Key", which has no notable stat bonuses.

Besides his use of the Keyblade, Sora's able to utilize a fair bit of magic very efficiently. His spells include basic elemental skills such as Blizzard/Fire/Thunder, along with magic like Reflect, Magnet and Cure to respectively reflect attacks, draw enemies closer to him and heal injuries. In Kingdom Hearts II, Sora's specially made clothing allows him to make use of "Drives", which are special forms that give him various stat boosts and abilities based on the form used.

Sora also has other passive abilities, based on stat boosts and in-game mechanics. Notable ones include an ability to glide through the air and "Synch Blade", which allows him to use two Keyblades (however, he only does this while in Drive form, though it is guessed that he has the ability to do this normally as his Nobody Roxas--who is a part of him--makes use of two Keyblades very frequently). He's in pretty good shape in general, having had to go on a million and one journeys to fight and save the worlds back home. He's a rather agile character, has a very good jumping ability, and is pretty much a force to be reckoned with. The ability to hold a smile no matter what is also pretty good, huh?
Items/Weapons: If the Keyblade doesn't count due to the fact it's summoned through Sora's power, then the following three: Kairi's lucky charm that transform the Kingdom Key into the Oathkeeper keyblade, which enhances Sora's magic, the keychain to transform the Kingdom Key into the Oblivion keyblade, which enhances Sora's physical strength, and the letter in a bottle received from Kairi (which will be wiped of writing, of course) prior to being sent to Haven. If the Keyblade does count, then that along with the first two things listed will be what he brings.

Sample Entry:
[ when this feed clicks on, it's accompanied by a frantic shake of the camera. maybe it's time to be concerned--well, not really, as there's the face of a boy popping up now, and he looks. pretty fine. beyond fine, actually. ]

Great, it's working! I think. [ yyyeah. well, whatever. a pause, as he kinda waves. ] Hey, I'm Sora. And I'm... kinda looking for someone. And... huh, I guess you could say something too.

The first one's my friend, Riku. He's about this tall [ lifting up a hand ] long hair, and he's wearing yellow. Second...

[ ah, wait, no meddling with this world. maybe he shouldn't mention the fact that he's not from here... so "way out" isn't a good one. let's see-- ]

Uh... A letter? [ wow, that's sure convincing. except, maybe that's kind of accurate. ] Yeah, a letter. It's got a name--Kairi, on it. I have something that looks like it, but there's no writing on it, so there's no way it's mine...

Anyway, just let me know, okay? And, oh yeah--it's nice to meet you.

[ with a smile, this is clicking off. ]

--

additionally:
( 1 ) ( 2 )
Sample Entry Two: A scattered dream that's like a far-off memory. A far-off memory that's like a scatt--

All right, not quite the right intro to it all. But maybe it's accurate to say that that's exactly how Sora feels when he awakens on the new bed of this foreign place, and even right before seeing everything he figures something feels wrong. The bed, the silence--maybe it wasn't too far off from where he was before he ended up here, when he thinks of the latter, but even the sound of waves from before isn't present. Not where he expected to show up when he walked through the door to light, to be perfectly honest.

But... he was here, so... No point in worrying too much about the how, rather... it was better to think about what to do now, wasn't it? He looks down at his hands, and then around the room as he sits up, pinching his arm for good measure before he finally stands, moving around to maybe... figure out any connections to places he's been to before. But––

Nothing.

"Riku?"

Again, nothing.

A sigh, as he scratches his head. Man, he just found Riku, and now... another search. They almost got home, too... They were almost all together--Riku, Kairi, him.

"I don't really think running's his fault this time."

This's a little different. He's not really sure what could've caused it, where he's supposed to go, even where the rest of his friends were but... Ah, well. He's had experience with the finding now, at least, so... Certainly, he'd find the way back. That's what he's thinking as he walks around, Keyblade not summoned but certainly ready, even as he steps outside and finds... the rest of Haven.

"... Yeah. Nothing like home."

Talk about... unsettling. Creepy. Not quite in a Halloween Town kind of way, but--similar, almost. Still, again... No use worrying about it. He's gotta find Riku, and then... Destiny Islands. A deep breath, and--

All right, here we go.