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Haven Mods ([personal profile] havenmods) wrote2012-09-10 02:03 am
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Applications


APPLICATIONS ARE OPEN!
The next processing date is Friday 11th October

IMPORTANT: PLEASE POST YOUR APPLICATIONS HERE ON THE NEW APPLICATION PAGE


We're so glad you're thinking of joining us in Haven, where we are all safe.

In order to apply for a canon character, please fill out the information below and post it in a comment in this entry. For an OC, please apply using the OC information. Please do not link to applications, all applications must be posted here. Please do not delete your applications; if you do not want it to be seen, you can request for it to be screened after a decision is made.

You may apply for two characters every two weeks, to a total of six characters. Only two of these may be from the same canon, and they cannot be too familiar with one another. Please make sure to mark the header of your comment(s) with RESERVED or NOT RESERVED, as well as the character name and canon. App challenges are not allowed currently.

Try to remember spelling and grammar are important, and in app length quality and not quantity is what matters. If you wish to request a specific apartment, please do so in the relevant part of the application. All parts of the application must be your own work, plagiarism will not be tolerated, though you are welcome to reuse your own old applications.

If you are asked for revisions, please don't panic! It doesn't mean the mods don't like you, only that we probably need more information before making a decision. If you are asked for revisions, you will have one week to supply them.

Every attempt will be made to place a character in their chosen apartments, though this may not always be possible depending on the slots available.

Applications are open constantly, but are only processed every other Friday at 7PM EST. The Saturday following acceptance, an IC mingle log will be posted for characters to be introduced to the game.

We now have a test drive community at [community profile] haventest which is continuously open. Posts there may be used in lieu of a sample in the application. You may also link posts, logs, or threads from other games and memes in lieu of samples, though we ask that they be no more than one year old.

To see what we are looking for:
Canon Characters:
Sample Application (Faith Lehane)
Sample Application (Iroh)

Original Characters:
Sample Application (Mors)
Sample Application (Vera de Barr)

Previous Game History:
Sample Application (Abel Nightroad/Mayfield RPG)
Sample Application (Bolin/Discedo)

Applications will be processed on the following dates:
11th October
25th October
8th November
22nd November
6th December
20th December

To apply for a canon character, please fill out this form:


To apply for an original character, please fill out this form:
nattergalen: game; official (If you ever feel)

personality section starts here (at long last)

[personal profile] nattergalen 2012-12-15 05:28 am (UTC)(link)
Personality:

For a robot, it is a shocking how human Luna comes off. Not only by appearance, but by the way she reacts to her environment and to the actions of others. When someone does something good, she smiles and is clearly happy from the tone of her words. When someone does something bad, she becomes upset and is even said to cry at times. She can be shocked, angered, determined and displays startling bouts of humanity and altruism compared to the actual humans. Her general behavior is summed up as shy and almost sheltered, which makes sense given she has never had much option in the way of social interaction besides Dr. Klim and Akane Kurashiki, two very eccentric individuals. When someone Betrays her she can only tearfully ask why they did it and what she did wrong to deserve betrayal, taking it personally that there are people who don't want to ally in order to make a quicker escape for everyone to leave. It is vital to note that in a game of trust and betrayal, Luna never picks to Betray. No matter what timeline or person/pair she is up against, she is the only character to always pick Ally and that includes the protagonist. It can be theorized that she only does this out of programming, but that doesn't make sense given her actions and her decision in Luna End to go against her orders. She has functioning free will and is not bound by orders, but chooses to follow them.

She sincerely wants everyone to escape and have trust, knowing that everyone’s fear of one another is what is driving them apart. She is also the only character to continuously bring up that if everyone cooperates and picks Ally together, then all of them could escape after playing three rounds of the game. There are times where she is Betrayed herself, but only looks disheartened at the betrayal. Unless that is if it comes from Sigma, who she especially takes personally if he Betrays her. Not surprising, considering she knows that he is the future Dr. Klim who created her and is even in the body of the elderly doctor during the game. However, the only time she ever truly begrudges someone for picking to Betray her is the bad end of her route where, if Sigma picks to Betray her, she leaves the facility with an unconscious Quark. There are no tears shed, nor even a goodbye - she simply leaves Sigma and Phi trapped in the facility without any means of escape and it is implied that she would never return to rescue them. Even then it is implied that she did not leave him stranded inside the facility out of anger, but out of sorrow that he did not trust her. At the same time Luna remarks in the good ending of her path that Sigma has every reason to not trust her, after discovering that she is a robot who lives inside the facility. Therefore it is reasonable to say that she left in the bad ending of Luna End not out of hatred, but out of irrational sadness. That even when she understood Sigma’s reasons for not trusting her, she could not forgive him for choosing to Betray her. For being revealed late in the game to be a robot, she never gives anyone a reason to think she is anything but human and does not trick anyone purposefully because she is so incredibly human-like in appearance and emotional response. She is incredibly realistic in her genuine displays of emotion that no one would expect an autonomous machine to be capable of.

The reason for Luna’s complex capability of displaying emotion is because she is a robot, programmed under the Three Laws of Robotics. These laws are taken from science fiction writer Isaac Asimov and are described the same way in the game as they are in real life.

1. A robot may not injure a human being or, through inaction, allow a human being to come to harm.

2. A robot must obey the orders given to it by human beings, except where such orders would conflict with the First Law.

3. A robot must protect its own existence as long as such protection does not conflict with the First or Second Laws.

Luna describes these laws to Sigma in both Luna End and Sigma End, stating that any robot that does not operate under these laws is no better than a piece of metal. She earnestly believes that a proper robot must cooperate with the ones who made them and never work against them. That any sort of machine or robotic AI that goes against humanity is not a true robot, but a tool to be used for nefarious purposes. This contributes much to her stance on never choosing to Betray anyone, because Betraying someone means to put their life in danger (as if a person's BP points fall to 0, the bracelets inject them with anesthetic and muscle relaxant to give them a quiet death). It also comes back to a moment in her own path, where she is attacked by Clover and does not ever harm her physically. The only time she ever shows small signs of aggression is when she injects anesthetic into Quark and Dio while they are fighting against it, but only does it in order to make sure no one is harmed.

But that doesn’t quite explain all of Luna’s functions. After all, doesn’t the First Rule seem like a contradiction in the case of Akane Kurashiki, because there are some histories where Akane is killed by Dio and Luna does nothing to stop it even though she could. Luna states she was fully capable of rescuing Akane Kurashiki from being killed by Dio, but did not save her life and that directly contradicts Rule 1 because of Rule 2 (that even though Akane ordered Luna not to interfere in Dio’s plans to kill, Rule 2 means she should disobey those orders because Akane’s life was in danger). This strange contradiction is solved neatly when it is revealed Luna was programmed with the Zeroth Rule, unbeknownst to her.

0. A robot may not harm humanity, or, by inaction, allow humanity to come to harm.

In short, while Luna thought she broke the rules by not saving Akane in certain histories, she still kept in line with her programming. Akane’s possible demise was said to be a necessary consequence of the Nonary Game’s structure, so that Sigma could properly reach the timeline he needed to so that he could be sent to April 2029. As the purpose of all of this was to make sure Radical-6 would not be released, Luna’s inaction was aiding humanity. The bigger question from this is how Luna did not realize she was programmed with this law? Wouldn’t a regular robot know how they were programmed? It once more displays how highly intelligent she is. That she believes it is ok to bend the laws of her programming if it means a greater importance exists, while not realizing that a 4th rule permits her to do so. She doesn't break the rules because of the 4th law, but does it because she feels like sometimes she has to take extreme actions even when her orders tell her to not. This not only happens in the case of Akane, but in the case of Luna End. In Luna End she went against her orders to feign death after realizing her inaction led to the deaths of Clover, Tenmyouji, K and even Dio (who she doesn't like, but would never want to see harmed either).